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Need Help Starting A New Game - "Pitch Black" Tue, 25 January 2005 12:21 Go to next message
Crappicus is currently offline Crappicus

 
Chief Petty Officer

Messages: 83
Registered: May 2004
Location: Canada
I would like to start / host a new game, but I've never done it before (just played). The game will consist of two teams, divided equally (if possible):

Team 1 - The Survivors
Jack of all Trades (CANNOT pick "NAS") OR
One (1) Claim Adjuster
One (1) Interstellar Traveller
One (1) War Monger (see below)

One of the Survivors is a "Convict", War Monger. His planetary range must be set so it equals "One in Six Planets" so clearly his team-mates will have to help and give him the choicest worlds to maximize is ass-kicking potential.
This way, this team is well rounded, with, hopefully, one person filling each of a valuable role.


Team 2 - The Monsters
Super Stealth
Also cannot pick "NAS"


Now team 1 and team 2 must set eachother to "enemy" for the whole game.

Team 1 wins when Team 2 is dead.
Team 2 wins when Team 1 is dead.

UNIVERSE:

Large, Dense, Distant

Accelerated BBS
Public Player Scores
Galaxy Clumping


Now... how would I go about collecting files, and hosting, or would someone like that honor so I can be a monster? Smile


[Updated on: Tue, 25 January 2005 16:07]




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Re: Need Help Starting A New Game - "Pitch Black" Tue, 25 January 2005 14:00 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

To host the game and set it up you get all the race files, generate the game and send out the .xy and .m files to all the players. They send back the .xy files and you gen the next turn by starting the game and opening the .hst file.

To send in everything to Autohost you first request a slot for the game then send Ron all the files after you have genned the game and he sets up a game page for it.


Now, since you are creating a team game, are you looking at trying to keep the team players near each other at the start? If so, then you need to re-map the universe or, move the player HW's around so that they are all on the same side of the galaxy. Normally it is easier to set up a 2 team game as north vs. south since it isn't difficult to move HW's north or south.

You state that the game has 3 teams but only 2 are defined. I gather that the '3 teams' may be a typographical error. How many players per team? (I think team 2 will win).

If you want someone to examine the race files and set up the game - I can do that for you. You can still play in it and host it after it gets started.

Ptolemy
Emperor of a Thousand Suns


[Updated on: Tue, 25 January 2005 14:04]





Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Need Help Starting A New Game - "Pitch Black" Tue, 25 January 2005 15:15 Go to previous messageGo to next message
Crappicus is currently offline Crappicus

 
Chief Petty Officer

Messages: 83
Registered: May 2004
Location: Canada
Well, I know how to host games, I do 2 and 3 player games manually, but 6 or 8 or 10 or whatever would get painful manually, so I juast wanted to know how to send the stuff in to Ron.

Yes, originally there was a 3rd team of Convicts, but I couldn't make it work. I am thinking of revising Team 1 to allow for more player race selections, but team 2 is still definitely super stealth.

Thanks for the advice.



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Blood of lions
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Re: Need Help Starting A New Game - "Pitch Black" Tue, 25 January 2005 15:20 Go to previous messageGo to next message
arminius is currently offline arminius

 
Civilian

Messages: 3
Registered: January 2005
Location: Dachau
Very Happy I want to play in the team 2.
where should I send the race file?

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Re: Need Help Starting A New Game - "Pitch Black" Tue, 25 January 2005 16:03 Go to previous messageGo to next message
Crappicus is currently offline Crappicus

 
Chief Petty Officer

Messages: 83
Registered: May 2004
Location: Canada
Please send to chris.sundquist AT gmail.com.

Also, see up top for revised team rules.

Also, Ptolemy, do I just send you the files when I get them, so you can set it up and still let me play?


[Updated on: Tue, 25 January 2005 16:09]




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Blood of lions
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Re: Need Help Starting A New Game - "Pitch Black" Tue, 25 January 2005 22:08 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

All the info you need for sending the stuff in to Ron you can find from the How to Start a Game section of Autohost here:
http://starsautohost.org/gamesnew.htm

You are going to need someone to verify files and perhaps be available as a moderator / monitor. I'm willing to do that for you if you want. You may also want the game start set up if you're not familiar with moving planets around or getting things genned in such a way that you have teams together. I can do that for you also if you want.

If you really want a 3rd party host, I can even do that for you. The main reason you may want a 3rd party host would be that the host is impartial and will treat all hold/regen requests, or complaints, equally and without prejudice. There are sometimes valid cases for all 3 these (though very seldom do I see a valid reason for a re-gen - but it does happen once in a great while).

Also, having a 3rd party host does help in the event that you need a replacement player since the race password is readily available - although, in a team game I expect the team members will be synchronizing the password anyway.

Let me know what you want to do.

Regards,

Ptolemy
Emperor of a Thousand Suns




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Need Help Starting A New Game - "Pitch Black" Wed, 26 January 2005 11:31 Go to previous messageGo to next message
Crappicus is currently offline Crappicus

 
Chief Petty Officer

Messages: 83
Registered: May 2004
Location: Canada
Well, I wasn't anticipating moving the team home world, but I suppose that would be a good thing, yeah.... one team up top, one team on the bottom. If you're volunteering your services, I am eternally grateful and whatnot. I'll forward all the files to you as I get them, since I guess it would be improper of me to get race files with passwords if I'm going to be a player.


I'm liquefyin'
Blood of lions
I aint dyin'
I am immortal.

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Re: Need Help Starting A New Game - "Pitch Black" Wed, 26 January 2005 13:10 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

OK - get all the race files and send them to me. Have the players then e-mail me their passwords. Send me the files at:

whsmith at welho dot com

I'll gen the game and move the HW's so each team is together.

One note -
When I move the HW's, all ships on moved planets are going to have the first turn with strange starting locations showing. I'll manually generate the first turn for everyone before sending the game files to AH in order to set all the ships correctly at each HW. You're game will start then in 2401 with 1 year pop growth for each player. Since I will not put anything in the build queues, no factories or mines will get built.

Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Need Help Starting A New Game - "Pitch Black" Wed, 26 January 2005 14:25 Go to previous messageGo to next message
Crappicus is currently offline Crappicus

 
Chief Petty Officer

Messages: 83
Registered: May 2004
Location: Canada
All righty everyone.... if you want in, please send race files to Ptolemy there. I will get in on that shortly.


I'm liquefyin'
Blood of lions
I aint dyin'
I am immortal.

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Re: Need Help Starting A New Game - "Pitch Black" Wed, 26 January 2005 16:06 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
Some things that raise questions.

Crappicus wrote on Tue, 25 January 2005 18:21

I would like to start / host a new game, but I've never done it before (just played). The game will consist of two teams, divided equally (if possible):

A bit confused here ... "teams divided equally if possible", that means you have no set team size? IOW the teams can have 4 players or 6 or 8, ... ? Depending on how many players want to join?

Quote:

Team 1 - The Survivors
Jack of all Trades (CANNOT pick "NAS") OR
One (1) Claim Adjuster
One (1) Interstellar Traveller
One (1) War Monger (see below)

You say "OR", does that mean this team can only have one of them and more of the other not listed PRTs? Or does the entire team has to be the same PRT? ... ?

Quote:

One of the Survivors is a "Convict", War Monger. His planetary range must be set so it equals "One in Six Planets" so clearly his team-mates will have to help and give him the choicest worlds to maximize is ass-kicking potential.

Wouldn't know why to give the WM the best? Grin CA, JoaT both have easily a bigger econ than the WM.

Why the hab range? No limit to the other teammembers? With a team of 4+ and a decent pre-game team design all members would end up with even less than "1 in 6" hab ... They DO get to get together to design the team? Right?!? Shocked So you can't ask for race files yet! Do you want all members of the same team to pick their habs "blind" Wink and all end up with the same hab? Shocked

And I hope you realize the power of a CA in a team game!

Anyway with limiting the PRTs you need to find players first that are willing to form a team and divide the PRTs and design the races together ...
Quote:

This way, this team is well rounded, with, hopefully, one person filling each of a valuable role.

Hm, so it looks like all four of those PRTs are allowed, but only one of each in Team1? What if you get a team of 5? Would an IS be allowed? Grin Now THAT would make a good Riddick. Wink

Hey, here's an idea: add an IS race to the game, played by a neutral party (Ptolemy?), have it build tachyon nubs in turn 2400 (hacking the exe) and every 5 years or randomly transfer a few of them to the WM of Team1 that has to delete the ships the same turn he receives them. That way the SS races are exposed every now and then. Smile Like Riddick taking off his goggles. Smile

Quote:


Team 2 - The Monsters
Super Stealth
Also cannot pick "NAS"

So that team is all SS, that I understand, saw the movie. Wink

mch

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Re: Need Help Starting A New Game - "Pitch Black" Wed, 26 January 2005 16:34 Go to previous messageGo to next message
Crappicus is currently offline Crappicus

 
Chief Petty Officer

Messages: 83
Registered: May 2004
Location: Canada
Well, the eam wouldnt get together beforehand, since following the movie theme, no-one knows eachother beforehand. Therefore, some people might have planets others want, but they have to work together before the Monsters stomp them.

Divided equally is possible means teams of 4 or 5 or 6, etc... but if there are 13 players, we clearly cant have even teams.

The Survivors will be all JoaT's, but they can have One (1) of each of the pointed-out races. Therefore in an 8 on 8 game, there'll be 5 JoaT's, 1 CA, 1 IT, and 1 WM.

I thought the WM would be a good ally to have with cheaper weapons, dreadnoughts, battle cruisers, and so forth, therefore although the JoaT might have better "econ" the Warmonger would be more effective with the same resources.

His hab range is so that his effectiveness will not be apparent until he works together with the other races on his side (again, movie theme here). I thought it would be snazzy.

The Tachyon nubs is a pretty snazzy idea, too... every 5 years the cloaking gets dropped. If anyone knows how to do that, that would be a fun addition.



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Blood of lions
I aint dyin'
I am immortal.

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Re: Need Help Starting A New Game - "Pitch Black" Wed, 26 January 2005 17:07 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
Crappicus wrote on Wed, 26 January 2005 22:34

Well, the eam wouldnt get together beforehand, since following the movie theme, no-one knows eachother beforehand. Therefore, some people might have planets others want, but they have to work together before the Monsters stomp them.

Thought it was because no-one knew eachother beforehand but this sound nice in theory, practically however without at least talking about habs you can have a "dead" team before the game even starts ... Sad Having 2 races with almost the same habs makes one useless ... no fun for the players of those races either.

Quote:

I thought the WM would be a good ally to have with cheaper weapons, dreadnoughts, battle cruisers, and so forth, therefore although the JoaT might have better "econ" the Warmonger would be more effective with the same resources.

His hab range is so that his effectiveness will not be apparent until he works together with the other races on his side (again, movie theme here). I thought it would be snazzy.

Means the players that happens to have chosen the same habs as the WM see their race become pretty useless, or that the WM just will not turn out that way that he will be the big guy that you were looking for ...

Quote:

The Tachyon nubs is a pretty snazzy idea, too... every 5 years the cloaking gets dropped. If anyone knows how to do that, that would be a fun addition.

Just hack a Stars!.exe with Stars!Ed and make the nub hull+tachyons availabe from turn 2400, and make the costs zero. That way the neutral race can build 1000s of them for free.
I think Ptolemy knows how to do that. That is of course if you decide to implement the idea.

Here's another one: place Team1 rather close together in the centre and place the Monsters all around them. Smile Though maybe too much advantage for Team1 because they can work together sooner ...

mch

[Edit: spelling Smile]


[Updated on: Wed, 26 January 2005 17:09]

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Re: Need Help Starting A New Game - "Pitch Black" Wed, 26 January 2005 17:25 Go to previous messageGo to next message
Crappicus is currently offline Crappicus

 
Chief Petty Officer

Messages: 83
Registered: May 2004
Location: Canada
Well, ok, how about this:

I make ALL the races, and then people just tell me who they wanna be. That way, the races on the teams have conveniently arranged hab ranges.

I didn't think it would make the players useless, since they start many many light years away from eachother, not in a tiny little cluster. In a lot of my games I have the same hab ranges as my neighbors, and since we each have our own territories, we're far from useless, we just agree where our borders are.

How does this sound?

Might be a moot point anyways, I've had zero response from interested parties.


[Updated on: Wed, 26 January 2005 17:26]




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Blood of lions
I aint dyin'
I am immortal.

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Re: Need Help Starting A New Game - "Pitch Black" Wed, 26 January 2005 17:46 Go to previous messageGo to next message
Crappicus is currently offline Crappicus

 
Chief Petty Officer

Messages: 83
Registered: May 2004
Location: Canada
Ok, here we go. the rules have changed a little bit. Please do not send me your race. The races will be pre-determined based on the following list. You send in what you want your race to be, and Ptolemy will issue you a password (that way, I dont know what it is).

Hab ranges will be set so there is not too much overlap, roughly one in 6 for everyone. Now I wanna be an evil monster (who will be the same, except for hab ranges).

The Survivors

The Riddick - War Monger
The Fry - Inner Strength
The Shazza - Intersteller Travellers
The Johns - Alternate Reality
The Ogilve - Claim Adjusters
The Jack - Jack Of All Trades


The Monsters

The Vicious - SS
The Voracious - SS
The Terrible - SS
The Savage - SS
The Cunning - SS
The Ravagers - SS - Taken by: Crappicus


Referee

The Company - Inner Strength, set to build those fun Nubian things.


How does this sound? any approval? Any interest whatsoever?



I'm liquefyin'
Blood of lions
I aint dyin'
I am immortal.

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Re: Need Help Starting A New Game - "Pitch Black" Wed, 26 January 2005 22:00 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

Based on the concept of the game I'd recommend that all the races are pre-created. As a player in the game, if you were to create the races, all race parameters must be public to everyone since you would know them. Alternately, someone else can create the races for you. That way nobody knows the paramaters of any given race.

As far as hacking the .exe goes - that is not a problem. A gazillion tachyon nubs with complete scanners can easily be created.

Ptolemy


[Updated on: Thu, 27 January 2005 02:31]





Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Need Help Starting A New Game - "Pitch Black" Thu, 27 January 2005 01:31 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
Location: Pacific NW

Since I'm not really interested in the game I can make the races.

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Re: Need Help Starting A New Game - "Pitch Black" Fri, 28 January 2005 13:44 Go to previous messageGo to next message
Crappicus is currently offline Crappicus

 
Chief Petty Officer

Messages: 83
Registered: May 2004
Location: Canada
Ok, could someone lock this thread? I've decided "bugger this for a lark" since I have.... one player. Two if you count me. I'm going to work on another themed game, and post it when I have all the details worked out.

Thanks for everyone helping me learn about game hosting, and what I gotta say to get stuff off the ground.



I'm liquefyin'
Blood of lions
I aint dyin'
I am immortal.

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Re: Need Help Starting A New Game - "Pitch Black" Fri, 28 January 2005 15:26 Go to previous message
Ashlyn is currently offline Ashlyn

 
Lt. Commander

Messages: 834
Registered: November 2002
Location: Pueblo CO USA

Certainly. Topic locked.

Good luck!

Balloon

Ash

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