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Home » Stars! 2.6/7 » The Academy » Remote Mining with Vengance.
Re: Remote Mining with Vengance. Wed, 06 August 2003 21:43 Go to previous messageGo to previous message
Raindancer is currently offline Raindancer

 
Officer Cadet 3rd Year

Messages: 261
Registered: February 2003
Location: Finger Lakes NY, USA

alexdstewart wrote on Tue, 05 August 2003 19:41

Yes, Yes I am testing the race now...
I am NOT STUPID and know perfectly well that a -m race of conventional design doesn't stand a chance. But who said that I designed a conventional -m race? I designed an -f mineless race! Laughing


Micha suggested that I read this thread, and respond to it. I had a few opinions that I was going to post. But after reading these last few posts, I HAVE to post my comments to these first.

In my younger days of folly I did something similar to the game listed above...

Here is a clip from my message to the other players at the end of the game...


"To begin with, I decided that I wanted to play a Space Demolotion, as I had never played that before. I decided that I would play a very isolationist race, and not let anyone share my space, even allies.

My biggest mistake was not testing my race design. I would guess I was busy with work or something, but I did not have much time. So I threw together a race, tested it one quick time, and sent in the race file.

I built a -f -m race. (no Factories, no Mines). And I took all the advanced mining options. I figured that the remote miners would provide me with enough minerals to expand. This was a major problem actually. My lack of minerals in the early years really hampered my growth.

One of the better points was that all my extra resources went either into terraforming or research, as I never needed to build the mines or factories. This is why I started out in the lead in tech.

I have another Stars! friend, in Belgium actually, that accused me
of liking to torture myself after he looked at my files. First of all SD takes a lot of MM (Micro Management). And then of course so does remote mining. So I had basically built a broken race that was MM Hell.

And my friend laughed at me, and casually mentioned that you should NEVER combine an SD with a mining race. Both require extra design slots. So again, I had to do extra management, this time to keep my number of designs down. The one GOOD point related to this was that as my 'bad' LRT (one of from the list was required) I had taken BET (Bleeding Edge Tech) which further reduced the cost of older designs. Toward the end my chaff were costing me 9 resources each and my Jihad cruisers were less than 150 if I remember.

So I was very protective of my minerals and mining ships and mining planets.

[cutting out game specific details...]

Given the race I was playing I was very happy to get to second place. I never expected to be able to do that. I give credit in two places: 1) help from the XXXXXXXXX especially in the tech that helped me get the best mining robot and 2) positioning. In the end I may have the largest area of any race in the game. If someone had run into me earlier, I could easily have have been taken out. I achieved one VC, and could have achieved a second
in another 1-2 turns. And if I had wanted a third VC, I could have colonized all my mining planets, but I really did not want to do this as then I would have no mineral sources.

Playing SD was fun. I like the minefields and learned a lot about how to do it fairly well, though I never really took the time to do an 'expert' job. One thing that was VERY nice was the ability to go through other minefields at a much higher speed. Enemy minefields seldom slowed me down, as my sweepers could go in to sweep the fields at high speeds (warp 7 or Cool with very little
chance of getting hit. And a cloaked pen-scanning super minelayer was fun too.

I would recommend against anyone ever playing a race with remote miners and no mining capability on your main planets, unless maybe you play AR."

You can stop laughing now. It is over. Smile

To add in a few more comments: a race like this MUST spend all of it's starting minerals on remote miners and a few transports. Otherwise you are just plain dead, as you will not have enough minerals even to get started. And you need to stay focused on building transports and remote miners, otherwise t
...

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