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Home » Primary Racial Traits » HE » HE - usable?
Re: HE - usable? Fri, 27 December 2002 22:55 Go to previous messageGo to previous message
jeffimix is currently offline jeffimix

 
Officer Cadet 1st Year

Messages: 218
Registered: November 2002
Location: EGR, MI, USA

Yeah, I'm slowly going through the Primary Racial Traits making a race design that I really like for each one before moving one. 16 tries with AR... everything from no immunities to three immunities and some redundancy I believe.

Low growth HE's are easy, I made a 5% one (kinda slow but still OK) I gave it silly high factory and mine settings, not to mention that both are Very cheap (5 and 2 cost) and then I gave it 1/1000 production. something like 15/5/20? and 15/2/18 all expensive weapons cheap no IFE (I have the settlers delight) I know early scouts get slowed a little, but I wouldn't play this race in a universe big enough for that to matter. Always take OBRM with tri-immune HEs. Its like NAS for JoaT. Easy race to design hard to play really. You get either a lot of little colonies or only a few big ones. The cheap factories and mines make ramp up probably the quickest non -F or AR. Hyper Expansion is a race I really like, I like the starting ships and the way I can make these silly yet good enough races with them. I just wouldn't play HE in anything larger than small (I think Jeff's should allow 100/250 and 150/600 gates for HE in medium+ universes or they just break down, I think that 300/500 shouldn't be given away though because well... thats just the way they play).

In design really factories cost 7/8 and mines 3 is usually fine, actually usually better. With a tri-immune HE I think 1/1000 should be a must since the low amount of population would cripple starting speed otherwise. (or Very cheap Very good factories and 1/2500 but they still don't work as well as a normal HE)

The metamorph can be overlooked. Really its extremely useful. Besides doubling as a freighter in peace time it can be equipped to shoot faster than a Battleship. That's good when you give it capital missiles and a couple over-thrusters = bomber killer. Not a perfect ship design but fun when they scream in rage because they now have so many useless missiles sitting in orbit. Using this Unsupported and you Will lose the met
...




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