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Re: IS race design Fri, 13 June 2003 10:18 Go to previous messageGo to previous message
LEit is currently offline LEit

 
Lt. Commander

Messages: 879
Registered: April 2003
Location: CT
mazda wrote on Fri, 13 June 2003 05:24

Hetzer, do you mean an IS no-immune ? Frown


Yes he does. I'm the IS without an immunity. And I have to say it's been a huge problem for my race. The colonies I find tend to be marginal, some of that is bad luck (best early green I had was 67% or so - it's in the 90s now, but that took a lot of work). Terraforming is more expensive (well I have to do more to get the same effect). And it's slower, compounding the cost. And it means I grow slower (well on the ground at least), again compounding the effect. In the early part of the game an IS still does most of their growth on the ground. Pop in ships don't produce anything (besides babies that is).

I'm not sure, but I think I'd be doing a lot better with an immunity, paying for it is difficult. However, I think the net effect would have had me growing faster early, and therefore, faster now too.

Being an IS has toned down the problems however, and it might not have been too bad if I'd gotten luckier, and or if it were a normal game and I had a few HPs I could pounce on.



- LEit

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