Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Primary Racial Traits » AR » AR design
Re: AR design Fri, 07 July 2006 09:28 Go to previous messageGo to previous message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
Tomasoid wrote on Thu, 06 July 2006 20:23

I feel tiny packed is too small for such testing Wink
Why? Not at all ... there are 60 planets and if AR gets to colonize on bigger territory than 60 planets before midgame then it is way too large game to play in it. In such a game divisor 25 starts to be interesting, but i wont enter it anyway. I have had multiple testbeds of AR with 35K resources at 2450 in tiny packed.
Quote:

Well, you may have your own strategy with really wide hab AR which you know so weel that I might ovelook some details or tricks related with it.
Nope, i find no points for a "really wide hab AR". Maximum i can find points for is ~30% habitable and usually i stick with ~25% habitable.

Quote:

I just wanted to explain in details WHY too wide hab for AR is not good ...

... But you select really wide hab range, say 1 in 2. Agree?

Bah? Surprised Where should i take points for 1 in 2 hab? Rolling Eyes You have forgot against what you argue at first place i see? Laughing I repeat what I posted then?
A base design: ISB, RS; 1 in 5 hab with wide gravity/narrow temp/rad immune; 15%; divisor 10; N standard, C and W -50%, rest +75%;
Most Desirable upgrades (to above design): IFE, cheap energy, hab range.
Weaknesses among what i would pick (to pay for above strengths): NRSE, NAS, LSP, Weapons not cheap.
Strengths that are less interesting: growth rate, ARM, some P or L tech, leftover points to something, TT.
Weaknesses that i would avoid: habitable<20%, growth<15%, divisor>10, CE.
Somewhere in middle of it you started rant that having wider hab is nothing good, it only maybe looks good? Confused Seems you did not read it as whole before pressing reply button, otherwise from where you read that i dream of 50% habitable or other nonsense? Laughing

Additionally about weaknesses ... if i take NRSE i usually take IFE too, without rad rams it is real bad to move pop early and also i need a light engine for cheap skirmishers/minelayers. If i dont take NRSE i often take propulsion normal to have rad rams sooner and finally ...
...

Report message to a moderator

 
Read Message icon3.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Iperithon's AR
Next Topic: colonizing reds
Goto Forum:
  


Current Time: Thu Apr 25 23:00:58 EDT 2024