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Re: Minefields Fri, 06 June 2003 07:00 Go to previous messageGo to previous message
overworked is currently offline overworked

 
Lt. Junior Grade

Messages: 403
Registered: November 2002
Location: Pittsburgh, PA

zoid wrote on Fri, 06 June 2003 03:48

I don't see any reason to use the speed trap minefield. I'd rather have the enemy hit my standard minefield, take damage and stop. The speed trap minelayers are more expensive, more bulky, less efficient (less mines laid) and have a greater chance of stopping a fleet exceeding warp 6 than does a standard minefield (stopping the fleet but preventing any damage). So what is the point? What are they good for? What am I missing here?


If the goal of mine fields are to damage the enemy, nothing.

If the goal of mine fields are to obstruct their movements by either slowing them, causing them considerable effort to sweep, or channel their attacks towards predictable targets then the speed trap is fairly effective due to it's low top speed.

I take it by your statement that the heavy mine is your favorite? Easy to lay, and does mucho damage when struck?

- Kurt

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