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Home » Old Game Forums » Partners in Time » Not long now until the Partners in Time begin their reign of terror!
icon6.gif  Not long now until the Partners in Time begin their reign of terror! Fri, 29 November 2002 18:17 Go to previous message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
Welcome everyone to "Partners in Time".

Just as a reminder to everyone about the game settings here is how it is all set up:

Quote:

Players with fewer than ten multi-player games worth of experience under their intergalactic belts.

Title: Partners in Time
Starting Positions: Distant
Density: Dense
Beginner (Maximum Minerals): No
Slower Tech Advances: Off
Accelerated BBS Play: Yes
No Random Event: Not selected
Public Player Scores: No
Galaxy Clumping: Yes
Universe Size: large
Stars Version: 2.7jRC3 (or 2.6jRC3)

Players will be randomly paired up at the start of the game once the race files have been received (be expecting the e-mails telling you who your partner is, this weekend before the game starts). These teams may not ally with other teams during the course of the game. Only one team can control the Universe at the end of the game.

Players can only have one other player set to "Friendly" during the game, and that is the player that they are initially paired up with at the start of the game.

The winning conditions have been set to unwinnable, and the winning team will be decided by the active players (not before year 2480) or by the extinction of all other races.

For the first fourteen years the game will generate twice a day (01:00 and 13:00 GMT) Monday through Friday (can generate early if all players have submitted). Starting with year 2415 the game generation will be reduced to only generate once a day (13:00 GMT) Monday through Friday. Later in the game (2460+) if the majority of players want the turn generation reduced again, it shall be so.

Hopefully everyone followed the rules and there are no claim adjuster races.

No pre-game alliances other than the one specified above. No cheats allowed except for Chaff (calling this a cheat has been heavily debated in these forums). Although, Split fleet dodge is up for debate in the New Games section of this forum.


Shadallark

(aka FurFuznel)



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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