Re: Taking down an SD |
Sat, 10 May 2003 03:03 |
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CC's are probably the better idea, but DD's will do the job.
Frigates just don't use at all... unless you're IS and you use croby sharmour.
What you want is a beamer ship that can take a minefield hit. Split the fleet and run them at high speed around the minefield - they'll hit something and take a hit, sweep the minefield back... oh and then if set to detonate they will... but your ships wont be hit.
Ensure your fleet gets there - travel at the maximum speed with a zero risk of hitting the mines, or pre-sweep the minefield
Heavy minefields - pre-sweep. Heavies do so much damage it's not worth risking sending in a big fleet at high warp... you'll get ur ass whooped.
The real problems are speed traps. You HAVE to sweep those in advance - there's next to bugger all chance of heading through at high speed.
Best way to get round an SD minefield is to be an SD yourself. The 2+ warp speed in minefields is a huge advantage - you double the speed you can travel at compared to normal races.
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