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Home » Primary Racial Traits » SD » Taking down an SD
Re: Taking down an SD Sun, 17 October 2004 04:42 Go to previous messageGo to previous message
Robert is currently offline Robert

 
Lt. Junior Grade

Messages: 393
Registered: November 2002
Location: Dortmund, Germany
Yes - but knowing the traps helps to avoid them...

So to move a missleBB with kill base orders and high init to the planet and a beamer 1ly away from the planet to sweep all mines can work. Just make sure you have higher init than the base, or design the fleet in such a way that you kill the base somehow - the attack will prevent the SD to gate in ships the next turn.
Costly, but doable.

Also if you distribute some very cheap sweepers in space before the SD attacks and lays minefield you can prevent to have your own space filled with mines. He will lay fields, but before they detonate you sweep them back because you are already there.
Just make sure you got many of them and they are _cheap_.
The best is an IS frigate with mizer and the minigun. Costs nearly no resources and has good sweepingability.
The key is _cheap, cheap, cheap_ and many.
Move them around each turn so he cant fight them easily, use split fleet/dodge (if allowed by host) to make it even more difficult...

Just be there before he comes to you.... something like that...

But you will die the mm-death anyway Twisted Evil

Thats the real problem with SD IMO...

But there is nothing much to do against this if you have similar or weaker economy... being IT helps a lot Laughing



2b v !2b -> ?

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