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Home » Stars! 2.6/7 » Game stories » Can't Stop, Don't Stop has stopped (A good, well-fought, fast-paced game)
Re: Can't Stop, Don't Stop has stopped Fri, 05 June 2020 16:23 Go to previous messageGo to previous message
Lqdtr is currently offline Lqdtr

 
Crewman 1st Class

Messages: 28
Registered: February 2012
Location: Ru
Big thanks to all players of this game and to Victor for hosting! It was pleasure to play Stars 10 months in a row!

This game was very hard for me becasue of a great deal of MM and a lot of difficult decisions I was forced to made. Every war was pain and torment Smile

Race:

The Magic
HG JOAT
IFE, NRSE, OBRM, RS
G: 0.15 - 1.88, T: -80 - 184, R: 29 - 95, 1/3 habitable, GR: 19%
1/1000, f - 10/9/15, m - 10/3/15, box checked
W cheap, rest expensive Laughing

https://i.imgur.com/RfIiloL.png

Short story.

2400 - 2421 - years of exploration and expansion to the north.
Second place in score in 2401.
Both of my neightbors, Unicorns and Pentaclevm, turned out to be WMs. Unicorn was -f I think.

2422 - 2438 - war with Unicorns (WM).
Fourth place in score in 2422.
A fleet of 49 DDs, 7 PP and 2 colonizers was detected heading to my cluster in 2422. It was an attempt to early rush. Unicorns got a foothold in my cluster in 2424 and I lost my greeting fleet trying to defend. In 2429 the starbase on my HW was destroyed by ~100 bazooka FFs, but the next year Unicorn entire fleet was shred by my new SB armed with Delta torps. Arrived bombers were forced to retreat. Next years I managed to kill some of Unicorn planets in the central cluster and wiped out his foothold in my own cluster with mineral packet. Finally Unicorns dropped the game and I got all of their panets and space.
This war had an enormous impact on my economy. I had to spend all my resourses to research and fleet build for years. Despite this I got 24k resourses in 2450.

2449 - 2456 short war with Randoms (IS).
Second place in score in 2446.
For some reason I thought Randoms were the first in score so I decided to attack them ASAP. I managed to invade two or three of their planets, then I was attacked by Fremen Warriors - the real (first place?) monster.

2456 - 2484 war with Fremen Warriors (JOAT).
First place in score in 2453 till the end.
I misjudged Freman as inexperienced player. He had only few planets in the central cluster. It was a great surprise when my scanners detected his BB fleets not far from my new ex-Random worlds. This war was hard and painful though no major battles ever happened. My race was always behind in technologies so I had to build large stacks of cruisers vs his BBs for example. Finally I conquered his cluster and forced his fleets to retreat to the northwestern ex-Randoms cluster. Eventually he lost all his forces and planets in the war with Paran0rmal. I think Fremen could win this game if he had advance to the center cluster instead of attacking his neighbor.

2491 - 2516 war with Paran0rmal (SS)
While Paran0rmal were busy to conquer last of Fremen planets I decided to attack them. The goal was to move the border to the north as far as possible and get enough time to finish cons26 research. 2493 - detected first Paran0rmal nubians. I was still 3 years away from cons26. There were numerous stealth minelayers, 98% cloacked BBs, nubians and all of that SS staff walking around my territory. I spent a lot of time managing to catch these intruders. Eventually I made enough nubians to get a strategic initiative. Finally Paran0rmal main fleet fell into a trap and was killed in 2512. I got about 130k minerals on surface of my own planet after the battle.

2514 - war with Pentaclevm (WM)
Pentaclevm was my right neighbor. In the early game I captured some of his planets but we never were at war untill 2514. In the late game he took the control of Unknowns (AR) cluster and got all the minerals typical AR wallow in.
This war ended before it even began. Pentaclevm main fleet of more than 300 beam and missle dreadnoughts and about 400 nubians was destroyed by my 1000+ nubians fleet I gated to defend my planet. His best modern missile ships were sent to the nearby planet so I suffered no great losses. More than 240k minerals left on surface of my planet. Then the game ended. Before this battle I had about 1600 Diabolic Sorecerer nubians and enough minerals to produce more than 1600 Cosmic Horror nubians in 6 years. Thanks to mineral management.

https://i.imgur.com/tWVqYiR.png

When the game ended I had about 200k resourses, 149 planets, 93 starbases and ~1600 capital ships.

The main weak point of my race was an expensive techs. I was always behind my opponents and forced to spent all my resourses to research from time to time. On the other hand the economic power of JOAT allowed me to withstand all the challenges. Mineral management was deadly important especially at the end of the game so I had to use excell sheets for logistics purposes.

Hope to see other players stories here. Thank you!

---

Some designs:

https://i.imgur.com/J4AN6ib.png
Fallen Angel II - these CCs were used to protect my planets from initial Fremen attack. The counterpart were BBs with Heavy Blasters Shocked Used them as sweepers in the late game.
Black Dragon II, Royal Assassin - mid game BBs used to attack Fremen and Paran0rmal.
Diabolic Sorcerer - late game main fleet nubian design. Had to use so many jummers to counter Paran0rmal and Pentaclevm large missle stacks. About 700 were lost in major and minor battles.
Cosmic Horror, Nightmare - the very endgame ships, disigned to counter Pentaclevm nubians.

---

Some of enemies designs:

https://i.imgur.com/0AW6M9d.png
N disrupt0r - rareripe Paran0rmal nubian. Easily countered by Sorcerer.
The Great Deflect0r - mature Paran0rmal nubian design. Counters my Sorcerer and almost completely invisible Mad

https://i.imgur.com/DPuqGvD.png
D Day 876542, D Day 1 - Pentaclevm mid-late game dreadnought designs. Used to kill Unknowns and to attack me at the end of the game.
Sleeping Giant, Nightmare - end game Pentaclevm designs.

---

P.S. Sorry my english. I'm so ashamed I couldn't master this language all my life...

P.P.S. Hate those sneaky invisible SS. Burn in hell all of you! Mad Very Happy Twisted Evil

P.P.P.S. Many thanks to the author of StarsWine. This soft is great to play Stars on 64 bit windows!

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[Updated on: Fri, 05 June 2020 16:58]

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