Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! 2.6/7 » The Bar » Stars race wizard habitat ranges advantage points
Re: Stars race wizard habitat ranges advantage points Fri, 01 May 2020 08:09 Go to previous messageGo to previous message
platon79 is currently offline platon79

 
Chief Warrant Officer 3

Messages: 185
Registered: February 2004
Location: Norway
Hi and thanx for the link. There was the links to sirgwains craigstars race wizard for Java, but the links were down. I then found another link to github since he had later published the code on github, but the repository now seemed recently deleted (404). I was able to get a file or two from the repository from google cached pages, but nothing much. I haven't been able to get in contact with sirgwain. Then I saw that Daniel had downloaded the java-files for the racewizard back in 2010, so I contacted him, and as luck would have it, he still had the files. So I now have integrated sirgwains race logic with my race wizard! I have tested it vs real stars, and the results seems promising.. The Humanoids even start on 25 points, which nova did not Very Happy
PRT/LRT points checks out ok. tech, resources, factories, mines are ok. Immunities combinations ok. Shrinking / extending habitat settings ok. Growth rate calculations ok. Ahh, so close... BUT, when I start adjusting the hab values left or right, small discrepancies start showing up at once Sad Sad
Anyone who knows if all attempts to recreate the race wizard has failed over the years, and good approximations are all we have?
Or does someone has the perfect code hidden away somewhere?

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: New game?
Next Topic: Stars! on Pi 4
Goto Forum:
  


Current Time: Mon Apr 29 04:37:31 EDT 2024