Re: Stupid bombing order question |
Wed, 19 February 2020 23:08 |
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magic9mushroom | | Commander | Messages: 1361
Registered: May 2008 | |
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ricks03 wrote on Thu, 16 January 2020 07:43Altruist wrote on Wed, 15 January 2020 14:42If your WP-0 dropped troops successfully conquere the planet, your own bombers won't bomb your own troops. Ownership of the planet changes rightaway in 3.B), see order of events. Right. But my point/question is it looks like troops at WP0 drop _before_ bombing, which means you need a heck of a lot more troops that way, because the planetary population is still there.
That means if your plan is to invade, the troops MUST be not in orbit at the beginning of the turn, so they can arrive as WP1, post bombing.
It should be noted that you'll only get tech if there's people there when you popdrop. Popdropping a world that's blasted clean only saves you the colonisation module.
(As an aside, if bombing is taking more than one turn, you might want to invest in the various ways of speeding it up. The two-player trick is the cheapest, but packets and cherryspam aren't *that* bad. A fleet which can kill a world a turn is much more dangerous than one which has to sit on a world for three or four.)
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