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Re: Fixing Stars! Sun, 15 December 2019 19:48 Go to previous messageGo to previous message
ricks03 is currently offline ricks03

 
Officer Cadet 1st Year
Creator of TotalHost and Stars! utilities
Created TotalHost and Stars! utilities

Messages: 222
Registered: January 2012
Location: NC
I can (with high degrees of effort if the bits aren't already known) modify .x files (the data going in) and .m files (the data coming out). I can't modify at all what's happening at actual generation.

So one could look at the data that went in, and the data that came out, and then modify it appropriately depending on the particular data. That would require knowing likely the .m and .x file from the turn pre-generation, and the .m file post generation, and then changing it. So you could look at the cargo of an AR race before the turn is generated, and then after the turn was generated, set it back. Fiddly, but doable.

I just want to control for cheats and bugs. Modifying the core game is not a task I'm interested in; I like the game as it is! The only thing I do when I play/host adjust the number of points for race submission.




https://www.irelandbybicycle.com
http://totalhost.sinister.net:999
https://github.com/ricks03/TotalHost

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