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PSA: Maximum safe mass for 300kT gate is not 300kT Fri, 07 June 2019 03:51 Go to previous message
magic9mushroom is currently offline magic9mushroom


Messages: 1361
Registered: May 2008
I did some testing on this.

Up to 305 kT, there will be no damage (and the warp setting when setting the waypoint will default to "Use Stargate").

From 306 to 318 kT, "Use Stargate" will display "Danger" and the ships will take damage. However, no ships will be lost to "the treacherous void". Or at least, in over 10,000 such transits I never lost one.

From 319 kT upwards, ships can be lost (a true overgate).

Basically, there's a fair bit of stretch room before you actually start risking ships jumping into oblivion. I vaguely recall seeing something to this effect before, but not the exact numbers. Posey's spreadsheet is definitely wrong about this.

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