Re: "New" player |
Mon, 27 May 2019 11:38 |
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magic9mushroom wrote on Sat, 25 May 2019 13:11(I am actually sitting on the exact formula for population growth including rounding, which makes sense of all those little discontinuities and allows slightly-more-complete optimisation of hold levels, but it's a very minor advantage - maybe 0.01% extra growth over the course of a game? - that takes significant amounts of extra calculation to use.)
*evil grin
Now you are doomed... your time occupied by fizzling around with 0.01% advantage while other players have time to plan your demise.
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