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FA9: game breaks / delays Fri, 04 May 2018 15:04 Go to previous messageGo to previous message
Altruist is currently offline Altruist

 
Commander

Messages: 1068
Registered: August 2005
Location: Berlin
A comment on game breaks:

As announced:
If requested we'll put the game on hold for special holidays (like Eastern, Chrismas, National Independence, Revolution Day or whatever they are called in your society and/or religion). But you need to notify me about it, best a few days before.

Additionally:
To cope with the harsh reality that some of us have what's called a real life that's interfering and competing with the importance of gaming, everybody gets ONE delay card that allows you to ask for one turn generation to be skipped.
I'd recommend to use this delay card only later on. For the first turns it will be mostly easier to just adapt your orders: just give ships and planets orders in advance for several turns, so that most things will run smoothly even when you miss uploading new orders. As a matter of fact, it is a very good idea to do this always even if you don't expect to miss the next turn. It helps a lot managing your empire and cuts down the micro-management (the bane of all 4x-games).

[please, don't close this thread but let us wait a few more days in case something goes amiss]

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