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Home » Stars! 2.6/7 » Game stories » Second Beginner Game (as told by the Wheat Farmers)
Re: Second Beginner Game Sun, 22 April 2018 12:22 Go to previous message
mrvan is currently offline mrvan

 
Officer Cadet 1st Year

Messages: 220
Registered: May 2014
@talkingbologna: great story, I like the writeup.

I'm not as good at producing pretty prose I'm afraid, but I can do a brief writeup from the #1 Humanoid perspective.

My race was AR, 1 in 10 1i 17%, IFE ISB ARM NRSE NAS, 10 divisor, WCN cheap rest expensive not start@3.

AR doesn't really have a lot of viable design options in my opinion. I wanted relatively high growth, but 19% is not really needed as pop is in the sqrt anyway. NRSE and NAS are nasty, but in a short game I probably won't be getting to L research and it's a long way to ultrastations, so I figured it was worth it, and helped paying for the +IFE +ISB needed for speed and bases.

1 in 10 is doable, with temp narrow for quick terra. With +/- 11 terraforming it is 1 in 3, and AR is good with yellow (and red) worlds.

I started with aggressive scouting, as the sooner I would fine worlds the sooner I could spread around and increase resources. Research something like N5, P2 (mizer), C4 (dock), B2, W5 (terra), N10, W10.

After a bit of scouting it became clear to me that (1) I was lucky with some good nearby planets, (2) there was an incredibly good cluster (the 3M cluster) to the N close to the Farmers, who I knew to the WMs (not the best neighbour for AR), and (3) that W of Wainwright there wasn't a lot to gain.

Screenshot of final year map is below. Of course my core planets are fully terra'd, so I wasn't that lucky, but I was really lucky in the sense that most green planets were actually relatively close by:

https://i.imgur.com/xChzwhV.png?1

As you can also see I pretty aggressively colonized reds. The game allowed for 8 (?) cheap colonizers for AR, so at the cost of 27 resources I got 12 resource/turn plus 4 mines, which is a pretty good deal as many reds had decent iron. Also, the early warning system is nice, and rivals can't get tech from killing my pop.

So, after initial diplo I decided to ally with the Farmers, both to secure the 3M cluster and because I thought it would be a good alliance: a WM for early defense and battle which I could feed with C and N in return for protection. The tech trading was very instructive and somewhat painful before gates. I guess in later games I will just self-research until gates are up, or use pop-dropping (which is impossible with AR, of course).

By that time I had already exchanged a number of messages with the Graylings, but the tone was mostly "if you go beyond that line I will blow you up". I did manage to snatch Wainwright and put up an armed fort, which proved to be very strategic in the tensions with Gray.

After not too long it was obvious that it was going to be war with Gray. We had hoped to jump on Lube to secure the center, but he was always a couple turns ahead of us in defending it. Our game plan was to defend on our front and grab as much as Twilek space as possible, so we would be able to control the majority of stars.

Unfortunately the game was over before we saw any real action, as Gray realized he was outnumbered and did not see a route to victory.

This was 2429, I had a pretty decent 4.4k resources, and tech levels 10/10/5/10/4/4. Ultra stations and super miners were 4 turns or so away (with Farmers researching having researched L while waiting for me to transfer W10 to him), which would have really helped as both mining and resources were plateau-ing. I did not want to build more potato bugs with better bots around the corner, although I did build 5 extra bugs somewhat early to remote mine beautiful, which was right next to my HW and had alround good concentrations.

Fun game, very instructive, looking forward to FA!

[edit: BTW, one thing that really helped me since I don't use stars notebook was setting up an automatic m-file merge script, which every turn downloaded my and TalkingBologna's files, merged them, and put them on a pwd-protected website. https://github.com/vanatteveldt/starstools/blob/master/merge .py]



[Updated on: Mon, 23 April 2018 03:34]

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