Re: New Beginner Game has ended |
Thu, 01 June 2017 19:53 |
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talkingbologna | | Senior Chief Petty Officer | Messages: 86
Registered: November 2016 Location: 1947 | |
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Arelulelileilou - Slight alteration of a race name in Star Control II
JoAT 19%
ISB OBRM NAS RS
G Imm
T -156 to -20 degC
R 48 to 84 mR
1/1200
11/9/17
10/3/16
Weapons -50%
All Else +75%
Starts at 4
My report won't be nearly as full as yours, Altruist, but these are some things I learned:
- I should have designed a much quicker race.
- Should have kept colonist efficiency at 1/1000.
- Living without IFE had me putting way too much iron/resources into escort fuelers; the speed wasn't necessarily an issue, in my opinion, as I learned a lot about how to set a fleet's speed to what, when.
- I didn't keep up well with trading tech to the Zoids (I forgot a lot of the time). We also didn't start tech trading till fairly late: maybe 2425-30? I don't really remember.
- Research for war much earlier, I didn't start till we were just about ready to trade.
- Brandon and I didn't realize how to combine fleets till too late.
- Should not have chosen OBRM with my hab.
- Near the beginning, I produced 6 mine layer scout designs which ate up time and iron. I was afraid of SS or WM making breakfast out of me.
- I didn't really have good hab settings. There was one good green right next door, but the next two were 158 and 219ly away, respectively. I was lucky, though, since Victor was half the map away from me and was far more peaceful than Altruist seems to have been. The next nearest were Sol, at 232ly, and Stonehenge, at 267. Other than that, it was a huge field of red dots across the whole of the southern half of the universe.
- Had I the IFE LRT, I should have pushed out and grabbed a few further planets first, then back filled. This would have netted me some of Victor's space, instead of his having claimed those planets before my colonists made it. Stonehenge might even have been better defended by the time the Humanoids arrived.
- In play style, I still don't understand what goals a race should play to, except to get a big economy, fast, and build warships before the enemy does. Whole Game Strategy is Greek to me.
- I should have sent a large fleet to Stonehenge with the colonizers, so it wouldn't have been taken from me in the first place (or not nearly so easily).
- I should have stuck with small colonizers as my main new-planet grabbers, rather than the iron hungry privs.
- Had I built a fleet and attacked the Moon Roaches earlier, I might have acquired another green or two, but I was worried about weakening myself, being between them and the Humanoids.
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