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Home » Stars! 2.6/7 » The Bar » Ring 2 discussion
reply to maniclurch Thu, 11 May 2017 16:56 Go to previous messageGo to previous message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

ManicLurch wrote on Fri, 12 May 2017 02:04
I don't know why nmid and neil can't get along. And please, neither one of you respond to that statement. I think both of you are at fault with this, I don't want to get into specifics. Can a mod please move all the bs to another thread in the circular file (which is where it belongs).

I asked for a volunteer to host, because I wanted to play in this game. Neil volunteered. I think Neil is a great host, he puts a lot of effort into setting up games. A lot more effort than I put into hosting and more than most.

Now I do understand that if Nmid has some personal issues with Neil, that he would want a different host. But I am not changing hosts. The game is ready to go and it took a long time to get to this point.

Nmid has some very strong opinions on how a game should be setup. But we voted and rules are set. He should start a new game with all of the rules that he wants and the host he wants. If you do setup your own game, try time it so it is starting when this one is about 2440 or so so I can play in both Very Happy

We had a set of rules that were set, and a set of rules that all the players voted on. Neil didn't force any rules on us. The idea of possibly having the host disclose information about the top players was not Neils idea. Itzok suggested it. Neil formalized it and put it to vote. I think the reason for the private vote is a person's vote might reveal the type of race that they want to use. Group discussions are fine for the rule setups.

Neil and Nmid should either find a way to get along, or stay away from either other. But keep the crap off the forums.



I'm out. Whether it was because I was "kicked out" or because I decided not to play is obviously irrelevant.
The only reason I'm replying is to clarify the misconception in the previous post.

I wasn't talking about " set of rules that were set, and a set of rules that all the players voted on."
I was talking about "new" rules (Re: rules that I thought penalised HG races).

Blackblast's (deleted?) reply where he discussed my post, is was what I expected as a discussion.
That's the kind of discussion that would show me things I'm NOT considering.
You think this would come out of a 1:1?

It's got nothing to do with strong opinions.
My strong opinions come into play when I see ultimatums thrown around.

As I'm not in this game, when messages get shifted out, please transfer this msg out too.

Quote:

Subject: Re: The Ring 2 Author: BackBlast Date: Wed, 10 May 2017 10:28
nmid wrote on Tue, 09 May 2017 21:28
> Above (IS, IT, HE, JOAT): Each percent >17% MPGR=+10 RWP set to defenses, e.g. 18% (9% HE) adds 10 points to defense.
I agree with CC and also ask why penalise HG races?
I would not want this condition.

This isn't a complete picture of the change. IT received a RW discount of 50 pts, even a 20% MPGR race is discounted 20 RW points from the previous proposal. JOAT (with NAS) received a effective discount from 120 (25+no NAS) to 95 w/NAS. If you want to hit 19% growth this is still 115, a better place than JOAT was before. 20% would be 125 RW, or 5 points more expensive. Rather than look at it as "punishing" HG races, this is granting additional discounts for taking hits to MPGR. *I* wouldn't take those points, but discount status still exists.
IS took the biggest hit, the bump in penalty *and* high MPGR hit.

>8% HE took a similar but lower hit to IS.

If this was made a general rule to all races instead of these select few it might be more interesting because, lets be honest, 19-20% is where every race wants to be (ignoring tri-immune, bi-immune or -f HE variants). Getting a bit of RW incentive to vary the growth rate a bit might be interesting and provide more variance to viable race strategies. *shrug* Probably not unless it was made significant, as MPGR is the single most important number in the RW.

Quote:
>Everyone gets a choice of 3 additional starting ships based on race ability and modules present on zerohacked starting ships.
It's intriguing and tempting, but this is also giving a starting boost to a race and would help HP races who would rather spend early resources into building factories rather than ships.
I would not want this condition.

Everyone must build ships, and 3 isn't very many in the grand scheme of things. I think it is a consolation from losing 2400-2402, years that HP doesn't get to build factories while their population grows before needing to build freighters to export pop. HP is already starting in a hole in this galaxy due to this, and them getting a minor boost doesn't bother me. I really view this as an AR boost, those early mining ships aren't cheap and this would be a big boon to them to avoid the early mineral crunch they have.

Either way is fine with me, it's not that big a deal.



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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