Story-Driven Games? |
Tue, 10 January 2017 09:36 |
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Hello everyone!
It has been ages since I've ran my own game and now that I'm getting back into the game itself I'm exploring what I'd like to do after I get at least 3 games under my own belt. I recall 9+ years ago a number of games that were really enjoyable (sadly where my HP SS was consumed by a neighboring WM race) was built around the idea of using diplomacy and one's imagination to keep "in character" during the game.
Since that time it seems the game has evolved quite a bit and there is a slightly smaller community. What has everyone's experience been with story-driven games so far and what galaxy settings were involved? I'm thinking a "healthy" dose of planets for each players is between 25 and 30 to each player, and using a map tool if that becomes desirable (galaxy clumping could be a simpler solution as well)
Furthermore, are there any of you out there who would enjoy a game like this? Thanks all for any and all input!
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"A gem is not polished without rubbing, nor a man perfected without trials." - Chinese ProverbReport message to a moderator
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