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Re: Hello again Stars-Autohost! Fri, 03 February 2017 14:38 Go to previous messageGo to previous message
Entropicurity is currently offline Entropicurity

 
Petty Officer 1st Class

Messages: 62
Registered: November 2007
Location: Northern Indiana, USA

To be honest, I am not entirely too sure as to what the AI consisted of for this game. It looks like they had some basic strings to work with and used the overspent races to make up for the lack of MicroManagement-enabled AI. Then proceeded to "COLONIZE ALL THE THINGS!"

As for ship design, I think the HE had the most interesting ones, but as of yet never really ran into any significant problems. Even if one of the AI's got a little ahead of me, dropping on their poorly maintained planets was enough to grab a few tech and push ahead.

Would be very curious to see how a more robust AI would handle a game like this?



--
"A gem is not polished without rubbing, nor a man perfected without trials." - Chinese Proverb

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