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Re: Schedule Mon, 14 April 2003 13:48 Go to previous messageGo to previous message
overworked is currently offline overworked

Lt. Junior Grade

Messages: 403
Registered: November 2002
Location: Pittsburgh, PA

The Taubat wrote on Mon, 14 April 2003 11:07

I prefer "fixed"

I left it loose within the set gen times for the following reasons:
1. If the players (collectively) want to run faster than the M-F schedule they could do so simply by all getting their turns in.

2. A 'fixed' schedule would come into being simply by a player not submitting rapidly.

3. The 'loose' schedule also allows a bit of a work around for players who can often be busy on a given evening (especially those with children. It possible to submit, get the next gen, and submit again in a fairly short time - thus opening up a window of 'free' time for other activities.

3a. A build up of 'slack' time might also factilitate travel for some players. Notable with a religious holiday coming up that tends to spawn travel in the US.

Downside of this is that there is limited leeway for submiting a turn and then later submiting a modified turn file with additional tweaks -- and the last player out basically has no leeway at all. And 'slack' build up might prove annoying to those who like their Stars! turn gens a bit more steady and predictable.

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