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overworked is currently offline overworked

 
Lt. Junior Grade

Messages: 403
Registered: November 2002
Location: Pittsburgh, PA

I have the impression that the "loose" M-F 24 hour gen is working out OK for the game start. I think the various races have gotten nine turns in in about 5-6 days (if not quicker).

This seems to work well for game start - and I might just adopt it for all future games. Any comments on this from the players so far?

I fully expect the turn gen rate to fall off from this level in a week or so as the time spent on turns increases. And maybe a discussion of further slowing once things get built up in the 30's or so.

- Kurt aka The Chief Mad Scientist



Time flies like an arrow.
Fruit flies like a banana.
- Groucho Marx

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