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Home » Stars! 2.6/7 » Game stories » Slow Boat to China has ended (please share your stories)
Re: Slow Boat to China has ended Mon, 14 November 2016 18:11 Go to previous messageGo to previous message
ludek

 
Crewman 1st Class

Messages: 23
Registered: December 2009


I played bimmune HE, with radiation wide (at TT25 all planets were
habitable), TT, ISB,NRSE,NAS,OBRM,RS
PGR: 7(14)%
Factories: 14/8/12
Mines: 15/3/12
Energy,Weapons, Construction cheap
Electronics normal
Rest expensive, start at 3 NOT checked

This race have incredible broad habitability, idea was to use it to have
good chance of getting around habitability of other races, it worked
out. Low per planet capacity weren't big problem it was compensated by
high value of planets(with TT), and fact that I colonized at first those
with habitability of 90 or more. Still resource wise it was more like -f
race .. greater than -f JOAT but less than overpopulating -f IS. Main
weakness along lack of gates for this race was low population growth..
up to mid 30 or early 40 I was mid-ranking but at the end of this period
I jumped to second then first for a while I was trading first and second
place with Humanoids then it stabilized with me as first till end of the
game.

Humanoid&Bamboo
We got contact in 10s, as expected I could interselettle with both of them. Personally preferred alliance with Bamboo (I got gate network and tachars), with humanoid it was he who pushed for closer elationship sill I wanted _some_ form of cooperation and alternative to Bamboo (I did not know it will work out) also Humanaoid were eager (more than me). Once I made alliance with Bamboo 1-3 turn latter Humanoids made alliance with me, with was quickly upgraded to full alliance of 3 races. From this moment on we started tech exchange by popdrops , Bamboo was reluctant disliking randomness of this but I think it worked well for us in the end.
I expanded into their territory, giving up some planets from mine, up to early/mid 30s I expanded slowly but from that point on I had enough breders to be able to colonize and populate at fast rate, especially in Humanoid space (they were of pretty narrow hab so there was a lot of planets to take). Probably it was at last moment since Cloudy was already trying to get into Humanoid space. After colonising our space there wasn't much happening internally, till war with Northern Aliance (Aliens,Perseons, Naze, Puppy) we were seeking our targets indpently. Humanoid iirc favoured Aliens and or Otters, Bamboo Naze, I was wiling to wait still needing time to fill up planets, and wanting to get better tech (all 3 of in the alliance had key techs cheap Energy, Construction, Weapons, Propulsion).

Vikies
Friendly contact , few emails then got wiped out by Naze. In act of spite (when their HW fallen or was falling) set me an Bamboo as friend and few turn latter (maximum 10) Bamboo made his claim to Vikie space
known by gating his fleet. I think they could play longer relaying on Bamboo intervention, maybe could survive to the end of game.

Otters
Not much contact early on, got squeezed in narrow space between Bamboo and Vikie. Initially I thought of them as source of nice planets, but Bambo convinced me otherwise, also our desire to make claim of Vikie space made us allies. It was Bamboo who pointed out advantage of having SD on our side with prospect to monopoly on SD things.

Androids&Cloudy
I guess one can call them Southern alliance but it kind of fizzled. Once i got into contact with Cloudy I initiated NAP negotiations .. then at the finalisation of agreement Cloudy got bright idea of popdroping my planet(he gave orders to popdrop in turn then send email agreeing to NAP proposed by me) .. with predictable result. Within 10-15 years after incident Cloudy become extinct in the south .. it was more problem of getting population/ships that their resistance thought at final defence of HW they put some resistance. Most of fight was popdroping weakly populated planets by me or Bamboo who was targeting
bigger concentrations of enemy population.
Along with contact and negotiations with Cloudy , I started talks with Androids. It was evident they were at least little cooperation between them so I wanted to play nice with both of them (it was reason I engaged NAP discussion with Cloudy). After incident Android took well war between me and Cloudy (I guess Cloudy played similar stunts on him) Latter attacked by Western Aliance .. managed well and I guess they weren't attacking in full force. I considered them them as speed bump for western alliance. They got tech support from us , tried to push (or rather nudge) us into war with West. On my part I recognized inevitability war with West so it was matter of time for me (I do not think Android was as sure as me) .. question was when not if and I wanted to happen it as late as possible.
I and my allied were wiling to preserve Androids, according to our understanding with the West (basically it was border agreement) on our side even if it meant giving them few planets, prospect of another SD on our side and ensuring monopoly on SD things was worth it.
They got in to war fully once West started openly support North



Northern Aliance (Aliens,Naze, Perseon, Puppy)
First contact was with Naze(they were fighting Vikies at the time) but original player was rather uncommunicative his replacement started making Northern alliance or just joined it.
I got firendly contacts with Aliens (well except I think it was them who tried accidental popdrop of newly colonized planet .. or it was Naze). Some tech trade was traded, tried to get them to sell some planets it failed but there was nice attempt to get me into war with Western Aliance (Alien wanted to sell me planet just at border with West or maybe inside of their territory). I had formal NAP with Aliens with was ended gracefully on both sides.
I tried to talk them into giving up there was not much luck there as there was not much hope .. it was just thing to try. I think only result was Puppy .. but I may be emblemishing myslef too much. Bamboo had
contacts with Puppy even before the war (bought terraformers .. with aim all wing me to use them to share my TT with allies) and most likely those contacts were desive not my demand of surrender .. though impeding doom had some effect Wink
Was started in late 50 or mid 60 .. depending who it was and lasted till end of the game .. so it was about 100 turns. It could divided into 5 phrases:

1st: Weapons 16
It was marked by bamboo atacking with small corby horde Naze horde(weapons Cool and kiling most or at lest half of it. Grabing half of Vikie space and latter slow counterack of Naze. I was quite passive early, latter build over 300 Weapons 16 BB (I was skipping Weapons 22 BB aminig for final Nubians) with kind of backfired - Humanoid was recklesy attacking gated planets with his main fleet end eventualy losing it to new fleet of Weapons 22 BB opening next phase
It was time where we got some planets in central part of front with North ..

2nd: Weapons 22
With destruction of Humanoid fleet we were at disadvantage, Bamboo stared producing his R2 disruptor BB (good counter to enemy BB), I was producing deflecting metamorphs so we destroyed about 2-3 enemy minor fleets. But in general we were in defensive waiting to get nubians (Humnaoid was researching them), propulsion and weapons, I was reseaching energy and bit of Weapons I think. During that time We lost gains in the centre, most of the Vikie space save Phi (owned by otter) it was tense moment since losing that planet would make regaining Vikie space much more problematic , I think both sides put most of their forces there, I put all weapons 22 Metamorph battlecruisers what made diference was Humnaoid Weapons 22 nubians or fresh stream of my (AM)Pi nubians .. finaly enemy fleet withrawing and we started our ofensiwe.

3rd:Our counterack
Once we have shown our final nubians we started ofensiwe but for a while it was only me who had final tech but latter bamboo stared producing red buttons and Humnaoid produced Misile ships. I think few turns after deploying by us Ampi Macinti gated his missile ships in support in the centre of frontline with North. I would not call it sucesful operation for Macinti/North since we achieved our objectives (planet wise) and after that for long time Macinti ships did not bothered us on this frontline.
Still in few turns we managed to recapture lost Vikie space, recaptured lost planets in the centre of map. It was becoming costly in ships once North deployed own nubians (it was en 18, FM based comprosmise to get someting in space to deter us named Stars) though we pushed out North it was becoming more and more costly and slow .. till I started kiling planets west , north-west of Cochise.


4th:Cochise disater
I wasn't happy with slow progres and becoming concerned loses during attacks, at some point I packeded one planet west of Cochise and then I send few ships with few bombers after remaining planets west of Cochise (for some reason without defences ) it was basicaly suicide mision but North did not tried to block it and sudenly Cochise was alone base in sea of minefields(well growing fast). Earlier it was guarded by fleet of Puppy BB, but then main Northern Fleet gated there. Bamboo made suicide attack with Buttons
aimed at killing Gate .. it succeed, then we packeted planet (along with another Button attack I think) .. I think it took 3 turns to make planet clear and keep it without gate during that time Meanwhile my main fleet went on rampage taking planets west and then North of Cochise, gaining not only Vikie space but core area of Naze .. basically cripling Northern alliance .. Naze managing Northern fleet tried to run to nearest friendly gate but due minefields (SD had great time utilizing it's abilities) friendly gates become further and further away faster that he could get to them.
I never was interested in killing that fleet as I saw and see this most of it would split dogge losing some to warping at unsafe speed (Northern nubians were using FM) so I set to get planes with minerals in them.

5th:Puppy makes peace and get backstabed
Northern fleet was still isolated in minefields when Puppy made peace with us as I was aproaching his HW and in same time he got backstabed and Macinti moved his fleet to help to break out Northern fleet. At the time I had dificulty atacking Macinti fleet alone (I wasn't comfortable with odds) so I allowed to succed it .. having killed around 10% ships , and forcing another 10% to die from overwarping (I'm not
sure of this) .. sill I extracted my toll.
After return of Northern fleet to own gates there was period of wide front attacks as I had diffuclty countering mass sweeping by enemies, it ended with me deploying mix of ED, misile and beamer ships. And we started reliably but slowly gainging planets, stable pattern emerged: our fleet come in forcing enemy out and we captured planets , while enemy fleet redeployed and tried to sweep out minefield but it was
taking longer so once they sweept minefields and perchaps captured few planets we redeployed fleet recaptured lost planets and then some.



Puppy
Not much to write there beside fact that initaly Puppy was to become neutral, We had no intention to swaying him in to our side, just getting more Terrafromers and making some planets (along with minerals) denied to our enemies was enough and stabilizing northernmost part of frontline. But his allies backstabed him under IMO lame pretence that we may use his gates deep in their territory .. such gamble would be suicidaly risky considering how Cochise situation played out. Most likely explanation is that his allies wanted(or desperately needed) his minerals.


Western Aliance(Salt,Macinti,Penguin)
For long time lost of fear and speculation but not much action. After we agreed on border between us (I guess they hoped/counted on us going after Androids). Joined war in early years of 3rd phrase of northern war making it trully global. Still beside that interwention early they remained passiwe for quite long doing nothing, not helping North or making desive attack along our common border.
Still latter there was action along that part of fronline with pushes made by Salts with some initial sucess but the rolled back by us. I was uninterested(well it was matter of inability to get enough forces after maling effort on the frontline with North) in making big sustained effort there where planets were minerl depleted, there was dense network of IT gates .. North was much more faworable terrain with better rewards .. also it was matter with keeping up effort of knowckig out at leas some of our enemies.
Nonetheless on this frontline I lost 2/3rd of my all Ampi lost in battle (my loses are bit ower 800 out of 6300-ish produced)


Questions:
(Western alliance):
Why you helped North so reluctantly especially with near constant presence of your fleet at the end? Your behaviour allowed Cochise disaster(I understand that wakening North wasn't entirely bad thing
from your POW but they were already weak). I understand that at the time my dash to the north your main fleet was out of gate but so much delay with rescue of Northern fleet?
Were you aware of whole situation?

(Northern Alliance):
Why you refused our peace offers .. as far as game situation was you could only count on being second alliance .. realistically speaking (I always pegged you as weakest alliance). With me or with North you could as end second. Fighting us you risked becoming 3rd as alliance if we win .. It made more interesting game but I presented valid choice. Unless you though you could get in first position as alliance.

Androids
Early in the game our cooperation weren't given, you could go against us or north how likely was fear that you and Cloudy would go against us (assuming more sane Cloudy behaviour vs me)?
How difficult was Cloudy as neighbour?

Cloudy
Why did you decide to popdrop me? Did you thought I would let it slide? And why you thought that way? It was my nice, peacefull aproach to you convinced you that I will do nothing? Unless it was first in line of incidents you wanted to organize taking bit by bit my planets till it erupts in inevitable war (since it could be stopped only by it)?

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