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Home » Primary Racial Traits » HE » The Shofixti - a monster race
Re: The Shofixti - a monster race Wed, 13 July 2016 04:56 Go to previous messageGo to previous message
iztok is currently offline iztok

 
Commander

Messages: 1206
Registered: April 2003
Location: Slovenia, Europe
magic9mushroom wrote on Wed, 15 June 2016 06:42
Shofixti race.
HE
ISB, NRSE, OBRM, NAS, RS
Gravity immune, Temperature -120 - 120 (60 wide, centred), Radiation 25-89 (64 wide, right-shifted) - total "1 in 2", 44% initially habitable
13% (26% with HE bonus)
1/1000
15/9/10/4g
10/3/16
All expensive, start at 3
3 points left over to mineral concentrations

Some comments

- It's good to see experiments with PRT designs. Smile

- I know you wanted ramp-up speed, but factories produce 15 is in my eyes awfully expensive for only 550 max operated factories.
- 16 operating mines: I know where you're coming from. Wink But IMX (factories + 2) mines were enough for my 3-immune designs. Well, since more than a half of your planets will be below 100%, more mines helps, because even 880 mines on a 100% planet looks rather lacking.
- Like you wrote, the rad could be shifted left more, but you obviously did calculation with low weapons tech in mind, so no wory.
- I couldn't find starting parameters for Lowtek game, so I can't comment your other design choices. But was the speed really so important you did invest in factories so many RW points for so small gain?

BR, Iztok



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