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Re: FFA: Free For All Sun, 12 June 2016 19:58 Go to previous messageGo to previous message
Raindancer is currently offline Raindancer

 
Officer Cadet 3rd Year

Messages: 261
Registered: February 2003
Location: Finger Lakes NY, USA

neilhoward wrote on Sun, 12 June 2016 19:15
Based on the aforementioned rationale, I recommend restoring the 50 point penalty to Joat and the 100 point penalty to IT.

It is my belief that Dream Cloud's [early] performance was due much more to Altruists skill than inadequate nerfing. You might ask him for a look at the race; I considered it a bit of a glass cannon and am certain it would have more trouble in a single player victory / no comms game.


Joat: My initial impression was that the No NAS and the lowest number of scrappers were enough to balance this race. They would still have a tough time getting to the center. That and no one took them last game with the 50 point penalty. No one else had presented any opinions on this one (maybe half the players planning to be Joat?) so I am interested in hearing other opinions and putting in the 50 point penalty if that is the general opinion.

IT: A number of people wanted the IT cost higher (in a few cases much higher). With this scenario being able to quickly expand in the center is very important. In the last game the only IT was able to gate in warships, enough to kill the escorts I brought along with my own freighters. And bring in bombers to kill the planets I colonized. IT can react much faster than other races. Or course I had a very bad and slow race so again maybe not the best example, but I was willing to put a somewhat higher cost on this one. Opinions from others we have not heard from?

Quote:

I'm partial to the Con not cheap, but I don't mind half the races taking WM so can go either way.


Well even with Con not cheap last game we had 3 WM of 9 players. And we have had a number of people express a preference for leaving this one alone.

Maybe judging by the last game (3 WM, no IS or JoaT) is not enough of a sample on which to make judgements. I have not been playing for the last 5 years so I am not sure what is common now...

Quote:

In addition I strongly recommend restricting battle orders attack who to only "nobody" or "enemies".


Because people can effectively team up using this?

Raindancer

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