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Re: FFA: Free For All Wed, 08 June 2016 14:56 Go to previous messageGo to previous message
ManicLurch is currently offline ManicLurch

 
Lt. Junior Grade

Messages: 462
Registered: May 2009
Regarding the IT point handicap, that is a tough call. Did the IT in the previous game do so well because the handicap wasn't enough, or was it because the others didn't have fast enough races in general? Yes IT could just be banned, I would prefer that a proper handicap be given instead. But if we can't figure out what that should be, then banning it would work.

If the game ends up with no communication, AR will have problems. AR could have problems in these game settings no matter what (AR does better in more planets per player) which is likely why the previous game allowed the cheap colonizers. I don't have an issue with the AR getting a few of these.

So some thought should be given to the IT handicap and definitely give a good definition for what factoryless HE is.

Random events on will impact the game. Not just with possible wormholes, but with W forced expensive, if some players get a tech MT and others do not, it could change the game. I played in one game like this, and I had an enemy get a tech MT that I couldn't get to and it gave them the advantage for 20+ turns.

I like random events, but in these game settings I don't think it is a good idea.

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