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Home » Stars! 2.6/7 » Game stories » EYITYOTG has ended
Re: EYITYOTG has ended Tue, 07 June 2016 11:32 Go to previous messageGo to previous message
Mac1 is currently offline Mac1

 
Chief Warrant Officer 2

Messages: 159
Registered: November 2008
I played Crushers.

It was my first WM game, i never liked it too much, but i decide if i were to try, this is a good game for it.
My race had 17% growth 1/7 habitable planets and 12/9/16 factories, however res/1300. With Ene cheap and ele/con normal.
I quickly find out that this race is not really well adopted to this burtal universe Smile

I started with low intel. I had Coders(CA) to the north and Culture(was it SS?) to the South.
Coders were very friendly (now i know that he was just scared of fighting WM Smile ), while Culture didn't spoke much.

I focused on expansion, but my planets were quite poor (comparing to tests), so it didnt help me grow stronger. Best planet was in middle (Hoze-O-Rama), so i tried to push there and i got it.

Soon after i got it, i saw DC/Guards pushing entire middle, fighting with Illuminati and Traders.
I started to do some diplomacy. I think most with Coders, he was giving me most information.
I knew that Coders are allied to Illuminati, DC are with Guards and I am alone with Culture, so we talked about alliance (i think he asked), i replied something, that it sounds good, but then communication was broken.
Meanwhile i was also attacked by DC/Guards in the middle (which i personally think was their biggest mistake Wink), losing whatever i took in middle. (had few planets)
I was already in good relations with Coders and after that i decided to accept proposal of 3-way alliance.
I hoped it will help me save my last(and best) planet in middle. We started to put together some decent fleet.
But it was not enough, i lost entire middle.

I also tried to speak with Culture but he was not replying. Soon he attacked me. I don't know why, he was already being attack from south by DC/Guards. It kinda looked like Kamikaze move.
My first was not enough to protect Hoze-O-Rama, but it was good enough to fight Culture. So i did and i took some planets from him. (shared with my new allies, Coders and Illuminati)
Then around his HW we met DC/Guards also eating Culture from south. Our fleet was still not big enough, so we started to get back, losing planets, buying time.
There was a moment when they were just entering my main industrial area. Same time when they were threating Mandrake (last Coder planet in middle)
I think if they took any of those, they would win.
But we were pacient, while buying time, i was making my BCC Jihad fleet as a counter to enemy Jihads. Coders supported me also with new beamer BBs. When we finally got enough, we started to drive them back south and retaking planets. We were heading again towards Culture HW.
Then we stopped, they were gating more fleet (new BBs). So for some turns we looked at each other, doing some static manouvers with fleets.
Meanwhile me and Coder were doing a lot of battle sims. There were many quite equal battles, so we didnt want to risk.
Finally after a short stalemate, we have gated in new fleet. I think they have did bad on scanning and they didn't seen it. With new fleet we attacked and won, killing most of enemy fleet.

Since that time we rather felt, we are winning. I was probably only one with cheap Ene, so we had a lot of advantage in shields and all our deisng were usually much better. We also now started to match enemy numbers.
Rest of the game was just taking middle and pushing south in ring, without much of fight. At some point i think DC/Guards gave up the fight.

At the end we draw straws and it was Me + Illuminati winning,
However cheers to Coder, as i think he won it diplomatically. He created this alliance and made it strong (with COHs)
I had good raw power in middle-late game and won decisive battle. But i would never survive beginning alone (and probably even with 2-way alliance)

Was a nice game.
Mac

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