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Re: AR has no resources? Tue, 24 May 2016 19:43 Go to previous message
magic9mushroom is currently offline magic9mushroom

 
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Messages: 1361
Registered: May 2008
Question wrote on Fri, 12 February 2016 03:14
A HP race with 1 resource per 2500 colonists, 15 resources per factory, factories cost 9 resources to build and 10k colonists can operate 25 factories actually have more points left over than a AR with energy/10 for resources.

Yet a 100% hab planet with 1 million pop and energy level 10 ends up with a grand total of 1k resources from the planet...while the HP equivalent produces more than 4k resources.

How are you supposed to get enough resources? If you go 1/10 energy, you dont have the points for wide hab zones (i went with gravity immune and narrow temperature/radiation, 1 in 10 planets habitable) and i simply do not have enough planets to colonize.

What am i missing? Are you supposed to play this like HE and stay at 1/25 energy so that you have the points for wide hab zones and can spam colonies in the early game?


Okay, there are a few things going on here.

1) Don't compare AR resource count directly to resource count of factoried races. 100% of AR resources go into building "real" things (except whatever you spend on remote miners and to some extent terraforming). An HP, especially, won't get over 50% empire-wide until fairly late in the game; I've played one in a real game and the factories on my homeworld only finished at 2440 or so. AR resources can be compared fairly to those of other factoryless races, but those have even bigger capacity issues (except -f IS). Laughing

2) In the midgame, where you seem to be talking about, planets aren't fully loaded. This is a big deal, because of that square root. With Energy tech 10 and 250k on the world (25%, breeder hold) an AR still gets 500 resources from a 100% world, whereas anybody else is knocked down from ~3k to 750 or so. Later on, when planets DO get fully loaded, the AR has higher Energy tech and Death Stars (which hold 3 million pop); at Energy 16 (for 15% temp terra), the AR is getting 2190 resources from a full world. So it's not as bad as you make out.

3) AR, like HP, plays the l
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