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Home » Stars! 2.6/7 » The Academy » Getting really frustrated with some things
Re: Getting really frustrated with some things Fri, 12 February 2016 21:19 Go to previous messageGo to previous message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
Question wrote on Fri, 12 February 2016 17:46
Does anyone have a link to a battle calculator then?

Your best bet for that is running a battlesim: a game created with the express purpose of testing battle orders, fleet mixes, ship designs, even amounts of bombs or packets. Work at computer


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the AI is spamming nubians which is forcing me to leave Nubians on every planet to try and stop him from re-colonizing them the next turn

You allowed the AI to reach Nub tech? That's a race you should win. Hit Computer

Still, you should be able to design and build better and cheaper Nubs, able to easily take down similar numbers of AI Nubs. 2 Guns


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beams will take more damage and get worn down much faster.

But are way way cheaper and lighter/faster, so you can build (and gate around) more. You need to tailor your fleets to the enemies they need to beat, and beams are a great companion to the more expensive missile ships. Cheers


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A factoryless world wont be able to build defences fast enough before the packet hits in 2 turns usually. Also ive seen the AI just spam large enough packets that will wipe out a colony even with a warp 7 driver and max defences.

Use the dodge then. But your best defense is taking down their mass drivers. Whip


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the AI will eventually spam enough ships to kill the destroyer

By then you should have something stronger.


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the AI will never get bored of spamming 1 ship fleets that are impossible to mass intercept.

But can be mired down on minefields. And their planets aren't infinite either.


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the bottleneck is resources, which cant be transported to new colonies...

But you can transport population, which amounts to the same. Rolling Eyes


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In my experience minefields are really expensive,

Much cheaper, earlier to get, and easier to manage than the alternatives.


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you need at least 50 frigates to put up a decent minefield,

Several smaller overlapping minefields are better than a few large ones.


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100 if the enemy starts sweeping,

Kill their sweepers!


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and it tends to not do anything except slow the AI down. The AI will just send colonizers at warp 4.

Which is exactly what you need to win that race. Warp4 takes a lot longer to reach targets than warp8/9.


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the AI doesnt try to stop me most of the time, it just re-colonizes everything

Yeah, they're dumb. Just keep killing its population centers and eventually their colonization flow will dry up.


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it takes forever to get a factoryless world up and running.

It shouldn't, if you have cheap mines, high growth and thus extra population to reinforce your smaller worlds.


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i find it weird that i never get messages indicating that i have gained tech points from invading a colony...

You get those only if they have better tech than you, and then only in about 1 of every 4 invasions. Sherlock
...




So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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