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Home » Stars! 2.6/7 » New Game Announcements » EYITYOTG (tentative parameters for new game )
Re: EYITYOTG Tue, 21 July 2015 15:50 Go to previous messageGo to previous message
Altruist is currently offline Altruist

 
Commander

Messages: 1068
Registered: August 2005
Location: Berlin
neilhoward
We may be willing to make some schedule accommodations

I am very tempted and I haven't played for so long that I could probably join my own FA-games as a rusty oldtimer by now (and might get stomped over)... BUT the time schedule is, to my sorrow, an impossibility which I can't meet. An AccBBS plus diplo plus even further sped up game by those tech scrappers will go into time-consuming turns very fast.

So, what about those "accomodations"? I wouldn't like to slow down the majority of players if they do want a very fast-paced game... and you have almost your necessary number of players together.

Would the other players and the host go with a rather standard schedule of
5 turns/week for the first 30 turns
3 turns/week afterwards
2 turns/week in endgame if requested by 2 players

And just for clarifications:
1) There is no easy way for a testbed with this bullseye galaxy, isn't there? (I have got zero experience with such edits.)

2) What's "MPGR"?

3) Who is the host, neilhoward, you or do you want to play?

4) And the 2nd set of rules apply (not the set of the starting post)? Here quoted:
1st post
Race Restrictions and Penalties
Joat: No NAS, 50 points set to defenses.
IS: 50 points set to defenses.
IT: 50 points set to defenses.
HE: No -F.
CA: A number RW points set to defenses and MPGR such that the growth rate may be increased 5%.
All: Weapons expensive, Con not cheap.


6th post

Race Restrictions and Penalties
Joat: No NAS, 50 points set to defenses.
IS: 75 points set to defenses.
IT: 100 points set to defenses.
HE: No -F.
CA: A number RW points set to defenses and MPGR such that the growth rate may be increased 4%.
All: Weapons expensive, Con not cheap.

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