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Re: The guts of cloaks in minefields. Fri, 29 May 2015 10:25 Go to previous messageGo to previous message
skoormit is currently offline skoormit

 
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Registered: July 2008
Location: Alabama
What follows is my understanding of the game's implementation, based on observations in a couple SD-SS matchups I've been a part of. I have *not* tested any of this.

platon79 wrote on Fri, 29 May 2015 00:53

So if I have a 100 ly minefield around a planet, and a 100 ly scanner, and a 75% cloaked fleet somewhere, can I then assume the following?:
-The 100ly scanner is useless, as the SD fleet will always be in the minefield.


(Assuming you mean the SS fleet.)
The scanner is not useless. It still has its own chance of seeing the fleet. In this case, it will spot the fleet when it is <= 25ly from the planet.

Quote:

-It does not matter if the fleet is 2ly from my planet or 98ly from my planet, the detection probability will be 25% anyway.


Yes, for the purposes of the minefield detecting the fleet. If the scanner does not see it, the minefield has a chance of detecting it, and that chance does not depend on the specific location of the fleet in the minefield.

Quote:

-If I detect the fleet at say 50ly from my planet, and it moves to 30ly, it will have a 75% chance of "dissappearing" from my scanners? Or will it stay detected?


The fleet can disappear. Each turn the minefield checks again to see if it detects the fleet. I don't think the fleet even has to move. It can disappear the next year regardless of movement.




What we need's a few good taters.

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