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Home » Stars! 2.6/7 » The Bar » New game for fall? (What kind are folks interested in)
Re: New game for fall? Thu, 28 August 2014 11:32 Go to previous messageGo to previous message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

@asmodai - Heh...
(retracted) (Edit - Game host wants me to remove a reference to a race design.)

We should be discussing if HE races are over-powered, if we are nerfing a number of other races.
MagicMushroom would be the best bet to weigh in with his observations.
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My other worry is that having a non-abbs start and slow tech means that we'll have a number of players who'll drop due to increased MM in mid/later stages or we'll have a lot of slowdowns.

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I would like a game with limited comms. Either allow comms till 2425/30 to let 2 player teams form, or allow NAP/treaties/trading.
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A few suggestions.

1. The host should vet the race designs and suggest changes to broken(?) races.
If the player has a well thought out balance for the race or if he still wants to play the broken race, that's upto him... but atleast the host would have done his due diligence.

2. Keep a pool of 2-3 replacement players in case of player drops.
Even if the race is a dead race, generally the races can still mount a defence that slows down the other neighbours from rushing in and taking over the space.

3. Keep the momentum of the game steady, without too many breaks.
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[Updated on: Thu, 28 August 2014 18:14]




I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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