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Home » Stars! 2.6/7 » The Academy » Bombing details... (What does "wiped clean" mean...)
Re: Bombing details... Sat, 21 June 2014 09:06 Go to previous message
Altruist is currently offline Altruist

 
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Registered: August 2005
Location: Berlin
XAPBob wrote on Fri, 20 June 2014 13:15
So in that case multiple bombing fleets are potentially useful - cos the second fleet won't take out installations in the event that the first fleet took out all the colonists.

Or are all fleets considered as one.


That's why I wrote:
For each players' bomber fleet (from lower to higher ID):

Multiple bomber fleets by the SAME player are treated like one fleet. The effect of multiple bomber fleets by different players are calculated one after another... and are highly effective especially against planets with high defenses eg. first player bombs with lbus, second with cherries.

Quote:
Order of Events
20. Bombing
A. Player 1 bombing calculated
1. Retro Bomb, delayed effect.
2. Normal/LBU Bomb Damage Calculated
3. Smart Bomb Damage Calculated
4. Defences Recalculated (Retro Bombing takes effect).

B. Player 2 bombing calculated and so on in order with players 3, 4...

C. Planets with 0 pop lose defenses, planetary scanner, invasion tech gain
possibility, the production queue, and the insta-terraforming of CA's.


Mmmh, so the order of events says that the test wether the planet is populated happens only AFTER all bombing. So I guess it needs testing when player 1 already wipes out the pop wether a bombing of player 2 would still decimate the buildings (as the order of events would imply).


[Updated on: Sat, 21 June 2014 09:07]

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