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Re: How to balance CA and AR? Thu, 12 June 2014 07:25 Go to previous messageGo to previous message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
I see another "problem" with CA. I think, that this is broken race simple cause that race does not have any handicap, as other races have. "Reducing" their asset only can be still not enough to balance this PRT.

For egs. WM pays for cheaper W and better battlespeed with lack of minefields and poor defences.
IT pays for their gates with lacking of proper mass driver ability. HE pays for their double growth by having no gates at all. That are quite severe handicaps, usually balanced with good assets(more hulls, more efficiency in battle, discounts etc.). Other races have less dramatic and game breaking assets, so they dont need any handicaps or they have minor ones(IS +25% weapon cost) - raised PRT cost and "must have" LRT options usually balancing thouse races perfectly(SS,SD,JOAT,IS)
CA have only asset(big one) right now, while not having balancing handicap.

Maybe instead of changing asset, we should simply make handicap big enough to balance their huge eco potential?

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