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Re: How to balance CA and AR? Thu, 05 June 2014 13:06 Go to previous messageGo to previous message
Inquisitor80 is currently offline Inquisitor80

 
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mrvan wrote on Thu, 05 June 2014 11:13
m.a@stars wrote on Thu, 05 June 2014 11:31
XAPBob wrote on Thu, 05 June 2014 14:56
therefore reducing the MM and effort required for a fully MM mao strategy?

AR are already good at Mao (no industry to rebuild) but they should perhaps be allowed to build "Defenses" on their SBs.


I guess defenses would need to do something different from what they do now, as packets, bombs, and popdropping is all irrelevant for AR.

I don't think you need to double the efficacy of slots, just add more slots. Starbases are relatively cheap anyway, especially if ISB and AR bonus are stacked.

Another interesting option could be to change the +1 range into +2 for Ultra Stations and +3 for death stars.



my experiments with 10x innate armor have been very promising. needs a bunch more testing to say it is the solution. However i am currently testing variations on SB hulls. I double or tripled armor and shield slots. the nice part of doing this is that it is still balanced with cost. you can make a super dupper unkillable deathstar. but you are gonna pay for every inch of it. i also added 2 additional orbital slots onto the DS. 2 gates and 2 Packet flingers? 4 gates? 4 packet flingers? makes interesting possibilities

when it is all resolved i think the "easiest" solution is altering the SB hulls and possibly adjusting the resource formula.

For CA going on the time travel theory, maybe they can only send through microscopic things like bacteria or non-physical things like radio waves? so they colonize the planet, send bacteria back in time, this then creates a parrelle world where the enviroment is perfect for them. they then are shifted to that reality and the planet is perfect. upon invasion they send a signal to the previous them to cancle the terraforming, thus it seems to be undone, this has the effect of shifting them back to the original timeline/parrellel world where nothing happened.
as for the orbital things it is just a matter of the same basic process except it originates from the orbital device and is less efficant so it takes perceivable time to adjust the planet and it shifts multiple times as it steps toward the end goal


[Updated on: Thu, 05 June 2014 17:44] by Moderator





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