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Re: How to balance CA and AR? Thu, 05 June 2014 08:56 Go to previous messageGo to previous message
XAPBob is currently offline XAPBob

 
Lt. Commander

Messages: 957
Registered: August 2012
Don't tame the fountain - but I do wonder if AR SB hulls/components should be "doubled" (so a weapon is treated as 2 when fired, armour/shields/electronics have double effect) and/or make them non-specifically-targetable (or allow them to move?!)

Maybe "free packet" tech as well (i.e. building packets should be approximately "free"), allowing for effective mineral transport between planets, and therefore reducing the MM and effort required for a fully MM mao strategy?

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