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Re: Circle is the New Square Fri, 11 April 2014 15:48 Go to previous messageGo to previous message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
skoormit wrote on Fri, 11 April 2014 19:17
1) Create the game with size/density settings to produce the desired number of planets.
2) If necessary, stretch the universe to accommodate the circle that will achieve the desired planet density.
3) Use the Universe Creator utility and a simple image of a black circle on a white background to remap the stars into a circle.
4) Use XyliGUN's StarsHostTool to move individual HWs (and other planets, if desired).

My map generator, once polished, could probably shorten the task to
1) Generate starmap with desired sizes, shapes and densities. I use math and randomness, best suited for certain desired results. Work at computer
2) Remap onto game's coordinates (assuming the tool for that isn't just a dream) Whip



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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