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Re: Circle is the New Square Fri, 11 April 2014 15:28 Go to previous messageGo to previous message
XAPBob is currently offline XAPBob

 
Lt. Commander

Messages: 957
Registered: August 2012
skoormit wrote on Fri, 11 April 2014 18:21
XAPBob wrote on Fri, 11 April 2014 09:08
Toroids are clearly the way to go...


But why? Why leave a gap in the middle?

We can move HWs wherever we like. Therefore we can place them in a circle (exactly or approximately) so that the starting positions are roughly balanced.

But why leave no stars whatsoever in the middle? Seems to me like the stars in the middle will be fought over. And interestingly so, since all players will have roughly equal access to them.

If you take the middle stars out, you are giving everyone one less direction to expand.

Two separate questions - I was thinking of a 3D toroid - clearly impossible with Stars! - but it's the universe of Asteroids (and others) - when you exit the map to the left you reappear on the right, similarly top to bottom.

The "Ring" is a halfway house - you get a long thin universe, where running off the end brings you back to the start - but you can't run off the top to get back to the bottom - if you see what I mean???

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