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Home » Stars! 2.6/7 » The Academy » Factory and Mine compounding (How do you optimize resources over time?)
Factory and Mine compounding Wed, 06 November 2013 10:31 Go to previous message
skoormit is currently offline skoormit

 
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Messages: 665
Registered: July 2008
Location: Alabama
I've been playing Stars on and off (mostly off) since 1995 (when I got a demo with my subscription to PC Gamer magazine) and I still don't have an airtight mental model for how factory and mine compounding interact. Can I get some of you smarter people to show me how it's done? Here's the question:

A mine costs 3 resources and provides 1kt in minerals per year.
A factory costs 10 resources and 3kt of germanium and provides 1.2 resources per year.

In year 2450, you colonize a planet, fill it to 100% capacity, and leave 150kt of Germanium on the surface.
The population on the planet provides 500 resources, can operate 500 factories, and can operate 500 mines.


Assume germanium concentration is 100 and will not drop as you mine it.
Assume that you will not add or remove pop and that you will not terraform the planet.
What is the optimal build path to maximize the total resources produced by this planet through year 2500?
Show your work, please. Smile



What we need's a few good taters.

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