Show of interest for new fast game |
Tue, 05 November 2013 23:27 |
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neilhoward | | Commander | Messages: 1112
Registered: April 2008 Location: SW3 & 10023 | |
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Milky Way is finished and I am not ready to start playing another game, but Fast and Silent has also ended so I do have time to host.
4-8 players, small, packed, distant, slow tech, accbbs, no CA, no NAS for Joat.
Max 24 hours between gens through 2499, max 48 hours starting 2499.
[Alternately we could run a schedule like 1200, 1000, 0800, 0600, 0400, 0200, 0000 to get the same 7 gens per week but allowing a larger break on Saturday]
Each player gets 2 hold requests (for the entire game).
Hold requests may not exceed 3 regularly scheduled gens if started before 2499.
Hold requests may not exceed 2 regularly scheduled gens if started after 2499.
Standard cheat disclaimer with chaff, split fleet dodge, repair after gating allowed.
Also, understand the distinction between mine damage dodge (prohibited) and mine damage allocation (allowed).
If there is an infraction, the host will not regen but might enact a penalty of a skipped turn, or if the infraction is grievous the host might do something nasty like alter the offending players next turn (eg deleting ship designs or resetting planetary production queues).
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