Re: Narrow Hab IT w/100% second world |
Tue, 30 July 2013 07:10 |
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LittleEddie | | | Messages: 517
Registered: February 2011 Location: Delaware | |
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magic9mushroom wrote on Tue, 30 July 2013 05:24
That's not what he meant. The point is that with a narrow-hab IT, your second world will always terraform to 100% with tech 10 in each field, and will usually do so before then. Thus, a OWW IT is more powerful than any other OWW (well, at least in the short run, "OWW" TT CA eventually outstrips it) due to getting two worlds instead of one.
Yes, at that point every planet that can be terraformed would be better then 50% after terraforming, with most of them being 90% or better.
But because of the narrow-habs you're only talking about less then 10% of all the planets being green, in a Small-Normal that only 11 or 12 planets of the 120. So if you have a lucky planet draw your resources would top out around 25,000 (40,000max) or so. And losing a planet would mean losing 10% or more of your empire.
So like everything, it seems, in Stars! it takes some luck, some skill as overall it's a very balanced game.
[Updated on: Tue, 30 July 2013 07:11] Report message to a moderator
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