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Re: Dynamic Duos 5 Fri, 31 May 2013 18:03 Go to previous messageGo to previous message
XAPBob is currently offline XAPBob

 
Lt. Commander

Messages: 957
Registered: August 2012
ManicLurch wrote on Fri, 31 May 2013 19:16
Quote:
My suggestions to the rules: no slow tech. That pratcicaly ban AR also - we already have 2 races banned.


That makes sense, we should try not to make rules that will limit the PRT choices. In DD4 we added rules to enhance AR. We ended up with 2 teams taking an AR, one team did very well with it.

Quote:
Mine damage *dodge* allowed?
I thought it was allocation that was normally allowed, not the dodge...


I am not sure what you mean by this.

This is what I am referring to for mine damage dodge in the bugs list:

http:// starsautohost.org/sahforum2/index.php?t=msg&th=2387& start=0&rid=1316

Mine Damage Dodge
If you have two different ships in one fleet, the first one in your design pool will take 4/5 of the damage, and the second one will take 1/5. {quote LEit}
You can (ab)use this to for example give your DD sweepers a longer life span. Pairing one (shielded) DD with a chaff (with the chaff in a design slot somewhere above the DD) makes sure the DD will survive a hit from a standard minefield with minimum damage (1/5). To achieve this otherwise you would need to use 5 of such DDs in one fleet. The exploit here is that you let the chaff take 4/5 of the 500dp (non ramscoop) damage. Scout chaff only has 20dp armor which means 380dp damage is nowhere taken into account, that damage disappears and is not passed on to any other ships in your fleet. Of course the ship in the first slot does not have to be a chaff but that is usuall the cheapest ship around.

The primary reason I often allow this in games is because it is difficult to police.

There are two things that can be done:
A chaff can be used to field 75% of the damage (with several hundred points of damage going on a 20 point hull (i.e. evaporating large amounts of damage) OR the ships can be arranged such that the chaff takes 25%, not 75%.

I'd suggest that chaff can easily be put in slot 16 (and sweepers in a high slot)

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