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Re: Tiny sparse main fighting force Thu, 08 May 2003 03:30 Go to previous messageGo to previous message
iztok is currently offline iztok

 
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Messages: 1206
Registered: April 2003
Location: Slovenia, Europe
pgarnold wrote on Tue, 06 May 2003 11:24


...snip...
JoaT
...
Fac: 15/8/21, Germ Check Off, Mines: 11/3/15
...


With this mine settings your ramp-up will be hampered and when you'll start building ships you'll soon run out of minerals. You NEED more mines as with this settings you'll mine only about 650kT of each minerals on a maxed-out HW. The net result will be you will max your pop on HW in turn 22, mines in turn 24 and factories in turn 28!
My suggestion: make elec expensive, drop mine eff to 10 and increase number of mines to 23. Your HW will finish ramp-up 2 turns earlier and will mine about 910kT of each mineral. And if you DROP -g, increase fact costs to 9 and increase mine eff to 12 your HW will be almost maxed out in turn 26 producing 1140kT of each mineral. Compared to our originall settings the nett gain in mineras would be an equivalent of about 4 CCs more each turn!
BR, Iztok


[Updated on: Thu, 08 May 2003 14:28] by Moderator


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