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Home » Stars! 2.6/7 » New Game Announcements » EPIC
EPIC Sun, 04 March 2012 18:14 Go to previous message
Combat is currently offline Combat

 
Warrant Officer

Messages: 118
Registered: May 2008
Epic

16 Players, Large universe, Sparse, Distant, Slow tech, No random events, Galaxy clumping.

Hyper-Expansion. Flexability is this races greatest ability as such has no tech limitations.
Super Stealth. Stealth and intel gathering is this race's greatest ability. Elec must be -50%, Cannot have NAS
War Monger. As a battle oriented race, technologies that dont directly apply to combat tend to languish. Weap must be -50%, Bio must be +75% and cannot have TT.
Claim Adjuster. Harmonious habitation of thier planets is the halmark of this race, as such war and migration are unfamiliar to them. Weap must be set to +75%, Prop cannot be set to -50% meaning no IFE also if Prop is set to +75% must also select CE. Const Must be set to +75% unless ARM is chosen. Bio must be set to -50%.
Inner-Strength. As a peaceloving race your weapons tend to be underdeveloped, Weap cannot be set to -50%.
Space Demolition. As this race's abilities require diverse technical knowledge. Ene,Prop,Con and Bio cannot be set to +75%.
Packet Physics. This race relies on mass drivers for scouting, mineral distribution and warfare. Ene must be set to -50%.
Intersteller Traveller. Stargates are this races bread and butter. Con and Prop must be set to -50%, Cannot have OBRM
Alternate Reality. Your race depends on its orbital installations and it ability to change energy into resources. Ene and Con must be set to -50%, Cannot have OBRM
Jack of all Trades. This race is very metropolitan and diverse in its views. Elec must be set to -50% cannot have NAS, all other techs except Bio must be set to standard unless a LRT is chosen to allow a change to the tech setting.

IFE. Prop must be set to -50%
TT. Bio must be set to -50%
ARM. Con must be set to -50% cannot be coupled with OBRM
IS. Con must be set to -50% unless coupled with OBRM, cannot be set to -50%
GR. No requirements
UR. Con must be set to -50%
MA. Ene must be set to -50%
NRSE. Prop must be set to +75% unless coupled with IFE default to IFE setting
CE. Prop must be set to +75% unless coupled with IFE default to IFE setting
OBRM. Con must be set to +75%
NAS. Elec must be set to +75%
LSP. Must be taken with -50% Weap (I have been thinking about having this not apply to WM, player input would be nice.)
BET. No requirements
RS. Ene cannot be set to +75%

Only one winner
Economy settings must be 1/1000 colonist and cannot be -f
There will be no tech trade, May send observer ship to gain tech if all other involved parties are enemies
No overpop resources.
Split-fleet and Tanker merge heal allowed.
Currently undecided for chaff
All other cheats banned.
In game behavior only affects in game reputation. I want players to be able to backstab without having to worry about being slanderd in other games.

M-W-F or ASAP gens for first 20-30 years eventually slowing down to once a week as basiclly since my job allows me little time in a week, so this game is for those that are as busy as as I am with work...or other Stars! games.

I do not intend to host this game on Autohost unless someone wants to volunteer to be host. If not I will need a third party proxy to inspect race designs, hold race passwords and mediate any in game disputes that may arise.


[Updated on: Wed, 07 March 2012 16:39]




He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you.

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