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Home » Stars! 2.6/7 » Game stories » The Wheel of Life IV has ended
Re: The Wheel of Life IV has ended Fri, 03 February 2012 10:40 Go to previous messageGo to previous message
rolfverberg

 
Master Chief Petty Officer

Messages: 103
Registered: March 2006
Location: Ithaca, NY, USA
Altruist wrote on Thu, 02 February 2012 16:38

Your race designs do look weird to my eyes, I must admit.

But after some thinking I realized that the weird hab-ranges do make sense in a team game with a TT-CA but that was surely a slow start for the Quickoids, I guess.


Yes, my design was entirely dependent on a TT-CA with a jump start. The Voshera picked Prop research and next area Bio for P2 and Bmany, they had TT20 essentially from the start for the real game. I picked Prop research and next area Construction for P2 and Cmany, so I started with the SB. Even then the start was slow. Hence one of the main reasons to pick IS: Breeding in space. I kept my pop for maximum growth from the start. The Voshera went to my arm asap to help against an early attack.

Quote:

Again it is true, never to let a slow developing alliance pick time and place to fight or... you'll loose. I guess you would had had hard times fencing off an early offense against you?


Yes, we would have. The strategy was clear by necessity for a peaceful early phase. We anticipated that by the layout of the universe, assuming everybody would focus on developing their own arms first. Seeing how quickly the Fromage/Valkyries alliance jumped to the Voyager/Stranger arm both alarmed us and helped us. I alarmed us, since that proved us wrong, but saved us at the same time, since it essentially gave us a friendly border on one side.

The late game was an interesting cat and mouse game. When our peace time ended, the Fromage/Valkyries had a far superior fleet, so we had to play carefully. They did advance early in my arm, but then the -f and lots of pop in orbit payed off. I really couldn't care much about losing a bunch of planets, while for them it hurt. We could simply sneak by their fleet in deep space and attack them in return, which forced them in the defense.

I somewhat missed the real warmongering though, but got an extra dose in Dynamic Duos 2 (ended) and Stone Age Slaughter 3 (in the end phase now) Smile

Cheers, Rolf.

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