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Home » Stars! 2.6/7 » The Academy » Some basics about Stars! for beginners  () 1 Vote
Production Fri, 20 January 2012 10:18 Go to previous messageGo to previous message
Altruist is currently offline Altruist

 
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Registered: August 2005
Location: Berlin
Production Queues
Stars offers a great way to reduce micro-management: auto-build orders for the production queues. Best is probably to use something like this:

Factories Up to 500
Mines Up to 500

The beauty of it: whenever you haven't got enough germanium to build factories, Stars will automatically switch to produce mines. It will never produce more factories or mines than you can run with the colonists you have got on the planet. In the Stars Help file you can get additional infos, search for "Create a Production Template" to learn how to make standard orders which will be automatically appliad to all newly colonized planets. If all possible factories and mines are built with the autobuild function, the planet will show up in your reports with the message Planet xy has finished all orders.

By the way: I don't recommend putting defenses into the autobuild-queue. While they might be useful on some strategical and threatened planets, they do cost a lot in resources and minerals. Mostly those resources are better used otherwise eg for ships or research once your planned number of factories and mines is built.

There is one more important advantage. With the following similar looking order:

Factories 500
Mines 500

Stars will try to build all 500 factories before building the mines. If you haven't got enough germanium, most likely you haven't, Stars will built as many factories as it has germ for and than the production is stuck and ressources the planet hasn't used up will not be transfered to building mines or any other following production orders with the exception of the auto Alchemy order but that's a (too) costly luxury. Leftover ressources will be transfered into research. So, whenever you do not use the autobuild function, check wether you have got enough minerals avaiable. The same applies for ships. The minerals a planet can use are the ones on stockpile plus the ones which will be mined during the year.


If you have designed a factoryless race, you obviously don't want to bother building factories but mines you'll still need.


As usual ARs are different, they don't build mines nor factories. But usually the AR ability to mine isn't sufficient to answere all the demand, thus ARs might find it more necessary than other PRTs to produce ships with mining robots. And only the AR can use these ships for mining own planets.


[Updated on: Fri, 20 January 2012 10:21]

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