Re: 3 neat tricks for bombing/invasion and gathering intel |
Sat, 14 January 2012 17:21 |
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neilhoward wrote on Fri, 13 January 2012 12:43 | Greetings Commanders,
I have a passel of new tricks, features, exploits, and cheats to unload, and this set seems like the most fun.
1) Ian (Traceroute) showed me that a player can have bombers set to depopulate an enemy planet in the next year, AND have waypoint zero orders to drop colonist without any loss. This saves you a colonising ship, and there are no enemy colonists or defences operated to diminish your occupation force.
Good Luck,
NH
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You also stand to gain tech this way.
Not quite sure if the 3rd method will work... perhaps I didn't understand it completely.
Method 4 - in team games, double player (team) bombing runs.
Cleans out planets in a single year (without letting the enemy rebuild their defences) even if the higher numbered ally isn't taking advantage of his lower numbered ally's smart bombs or bunker buster bombs.
ps - YMMV? something to do with micro-mgmt?
[Updated on: Sat, 14 January 2012 17:28]
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