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Dynamic Duos 3 Wed, 12 October 2011 16:45 Go to previous message
ManicLurch is currently offline ManicLurch

 
Lt. Junior Grade

Messages: 462
Registered: May 2009
We had a lot of fun with Dynamic Duos redo, so I am hosting another game. Here are the rules:

Race restrictions, CA and IT are banned, Joat cannot take NAS. You cannot take HE factoryless. This means you cannot have factories worse than the default of 10/10/10 and no GR above 10(20)

All races other than your teammate must be set to enemy. No communication with anyone other than your teammate.

No tech trading with anyone other than your teammate. Only one race per player, you can however submit your allies turn if necessary, like when your ally is on vacation, too busy at work, etc.

Other game settings are as follows:

- Distant players position
- AccBBS
- random events on
- PPS off.

Standard cheat disclaimer, which means that the following cheats are allowed:

- chaff
- split fleet dodge
- merge fleets after gating
- Mine damage dodge

Turns would be MTWTF until 2430 or someone requests a slow down. From there they would be MWF.

Condition of victory, PPS being turned on at 2500 and then a vote. If there is no clear victor, we keep playing until there is a clear victor by vote.

Universe will be medium dense.

We had some discussion about modifying the rules this time around. Please post any suggestions you have. One suggestion was to require everyone to have W expensive. Another suggestion was to require all races have one AR.

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