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Re: How to kill an IT Mon, 17 October 2011 17:57 Go to previous messageGo to previous message
slimdrag00n is currently offline slimdrag00n

 
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Helped track down one or more Stars bugs

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Registered: January 2009
Location: new york -5

Eagle of Fire wrote on Sun, 16 October 2011 15:14

Quote:

You keep repeating this without explaining why.

Why would I need to explain why? It is a very simple and straightforward argument.

The JoaT get more resources for the exact same yield, thus research faster, thus make better ship, thus win easily in the end. How more should I explain it?

Of course you an argue all you want that a skilled player will win over a less skilled player. That doesn't make an argument either. All things being equal, the JoaT will always win in this scenario.


I don't think you have to argue but I would definitely love the explanation of facts to your statements or else we have no idea why your saying things, and we cannot learn. Any tests done? Are you experienced with both races?
I do not play Joat so I do not know about them much.

My theory is...
Choosing IT costs you more points to play as them and then you are not getting your second planet to start with like a small Universe would. Not having that 2nd planet which could be a breeder slows an IT down.

I think maybe the 20% pop bonus for Joat cant really help much in a tiny.

In this dual against realityblend we have similar habs so I was able to snatch up a lot of the good greens before him because IT can snatch up a planet, get a gate, then ship colonisers and more pop for planets even further out much faster then a joat. If I get one extra planet then him its probably the same as his 20% pop bonus.

I think the key for a Joat to win is to just get lucky with a better Hab draw of breeder worlds around.


My only hope is that I can learn something from this duel as well as teach realityblend something. Haven't heard from him in maybe over two weeks. Hopefully all is well and we can eventually finish.
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Recently won the game Knife Fight.
Looking for a practice duel.
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